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The Outpost

   (12 reviews)
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About This File

This is a level intended to be included in my mapset but i choose to release it as a standalone level until i have added some more maps to the set. This will be map 04 so u might need to use idclev.


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Guest

Unknown date

  
probably did something wrong here, its just supposed to be one level but it dosent really matter. just download this instead of mapset and u get one more map. map 5 is very soon ready for release too. /author

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Guest

Unknown date

  
Good enemy and ammo placement. It's not just level 4 by the way it starts at level 1 and goes for a bit. The health seems a little sparse, but not too bad, and it definitely can be done. 3/5

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Guest

Unknown date

  
Simple architecture and fun battles. More of these kinds of maps! 4/5 - Optimus

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Guest

Unknown date

  
really like map04

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Guest

Unknown date

  
Wow, your best map yet and the challenge was spot on.

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Guest

Unknown date

  
Simple but funny map. Looking similar as a classical vanilla map. I only miss a bit more detail, such a computer screens, windows or similar. But afterall, it's not a bad mapset.

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Guest

Unknown date

  
I thought you checked for bugs? I found atleast 5 or 6 in the few levels you had. 2/5

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Guest

Unknown date

  
Meh.

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Guest

Unknown date

  
Average.

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  • File Reviews

    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
    • By aargh · Posted
      Pros: Straightforward, lot of action, no button madness. Plays smooth. Classic Doom feeling.
      Cons: Lots of invisible lines blocking monsters. Lots of hitscanners and not enough health packs.
    • By MuratMikal · Posted
      An enjoyable set of maps of easy difficulty (MAP 07 is medium) in UV with simple design that worked well for me. Finished the whole set in 02:40 min. Certainly worth a shot!
       
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