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The Sympathiser

   (20 reviews)
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About This File

An unarmed but HIGHLY annoying NPC for all DOOM variants, the Sympathiser is a pastiche of bearded bleeding-heart liberals; from the instant that he sees or hears any player, he continually whines about the civil rights of demons from Hell! Heck, their mothers didn't love them!


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Guest

Unknown date

  
The sympathizer didn't appear in the wild for me but I did summon him and was reasonable funny and ANNOYING.

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Guest

Unknown date

  
Doesn't work even with 2.2.0

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Guest

Unknown date

  
Ha Ha! This was hilarious! 5/5

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Guest

Unknown date

  
Amazing coding. 5/5

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Guest

Unknown date

  
Retarded graphics, shitty sounds, over-complicated skript kiddie wannabe code, and encouraging the cold-blooded shooting of unarmed civilians. 0/5

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Guest

Unknown date

  
the sounds are to fuzzy

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Guest

Unknown date

  
Whoever thinks this guy is meant to be Jewish so we can play an anti-Semitic game of Doom must surely be on drugs. The sympathiser sprites are AFAIK meant to be a generic western middle-class, middle-aged man and not of any particular race. In fact, they remind me of an doctor of my acquaintance who is the epitome of the stereotype English white male with socialist leanings, beard, cardigan and all :)

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Guest

Unknown date

  
This is actually funny, I would like to see more odd puns relating to Doom. It's like the Doom @ everyday life or something like that. Fuck this, I'm using this shit.

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Guest

Unknown date

  
The coding may seem complex, but it overly complicated just to make him say some whiny things (the sound quality is crap, too). What it does is use a counter system to directly play the sound wanted when the sndinfo file could just randomize a generic sound definition of his active and "attack" sounds and add a chance that no sound will be played by putting "null" on the list. Way too much work was put into something trivial, and a sympathizer to demons would be a satanist.

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Unknown date

  
Yay, I can finally kill Michael Moore!

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Guest

Unknown date

  
Pointless.

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Guest

Unknown date

  
Not pointless. 3/5

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Guest

Unknown date

  
it does'nt work.

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Guest

Unknown date

  
did'nt work

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Guest

Unknown date

  
Garbage. Did not even work in ZDooM.

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Guest

Unknown date

  
Lol @ killing liberals 5/5

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Unknown date

  
Politics and doom don't mix so great. And the mixture's even WORSE when the "liberal" you're blasting looks distinctly Jewish, which leaves impressions of the wad's author that I won't bother establishing. Retarded, hyper-polarized shit like this is just a waste of the web server's space.

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  • File Reviews

    • By chlef · Posted
      Yeah, this is what Doom is supposed to be. Basic and enjoyable, no gimmicks or stupid sound/graphic mods. Just pure Doom. This is a keeper.
    • By Never_Again · Posted
      Another day, another stolen map.   E2M1 of IMMLEV is a ripoff of ARENA, a tutorial WAD David Bruni designed and wrote detailed tutorials for in the 3D Alchemy book. Walbert's edit of it was so incompetent that four times out of five it will crash vanilla seconds into the level with a "P_CrossSubsector" error. Crispy and prboom-plus crash every time.   Oddly enough, Choco loads the map without complaints but you get stuck early on due to the "author" apparently using a paper bag over the head as a map-editing tool.   The second map is largely a barebones crate maze. A secret door next to the first key leads to an unmarked exit that dumps you on the stock secret level. Too bad, as the third level finally shows a glimpse of promise, albeit somewhat marred by HOM and mislabeled key doors. This, too, is apt to an abrupt end with another unmarked exit switch.
    • By MuratMikal · Posted
      The difficult of some maps (mainly after MAP 20) is rather extreme in UV if you aren't an experienced/very good player. For others I recommend playing in HMP or even HTNR if you don't want many frustating moments. Best maps = 04, 06, 07, 08, 11, 15, 32, 18, 20, 22, 28, 29 and 30. Bad Maps = 05, 31, 23, 25 and 26. All other maps are OK. Now, some considerations: MAP 24 is very good until the archvile spam, after that it's almost impossible to beat if you don't get the secret invulnerability sphere. MAP 26 is a gimmick map with a lot of archviles, I didn't enjoy the gameplay because if you shoot in some parts you die right away due to the sheer numbers of viles. MAP 29 at first seem very hard and frustating but its doable if played with persistance. The only bad thing about it is the mandatory archvile jump which I didn't aprove (if you play it you'll see what I'm talking about). UV maxing this MAP would be a nightmare since the red key area is very hard; I've yet to see anyone at youtube or twitch UV maxing this map without saves. As I think only 5 MAPS out of 32 are bad it deserves at least 4 stars.
    • By Triloguy · Posted
      Great. Best Wad ever.
    • By aargh · Posted
      It misses that "something extra" that id maps had. Something that you remember those maps for. But maybe it's not fair to compare because the original always has the advantage of nostalgia.
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