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Wire Brush

   (14 reviews)
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5 Screenshots

About This File

Just a really quick map to prove that I'm still working on stuff.


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Guest

Unknown date

  
Nice simple-styled map. I love how dynamic the vertical aspects of the layout are, with rooms and corridors lowering to reveal new challenges. You definitely spent a bit more than four hours tweaking it, though, when you kept sending me beta of it to test :P 5/5 -essel

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Unknown date

  
Cool oldschool map with newschool design. Very challenging. 4/5 - Optimus

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Guest

Unknown date

  
An excellent short techbase done in just the right amount of detail. Makes good use of the oft-limiting Doom 1 resources, and features excellent flow and re-use of areas both with doors/switches and vertically. Secrets blended in a bit too much, and way too much health lying around. 4.5/5

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Guest

Unknown date

  
5/5 cause i'm not a douche that rates by txt file

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Unknown date

  
I would probably spend 4 hours drawing the layout on paper. Ace map, fast, tight and angry, with a very well executed Episode 2 feeling to it. Some tricky areas, secrets that taunt you from a small aperture, a non-linear style of play, all in all - a great level.

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Unknown date

  
Winnar!

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Guest

Unknown date

  
A very nice map, considering it was done in four hours. One star removed for the childish 'Release date: Now' comment as this will irritate in years to come. 4/5 -1 = 3/5

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Unknown date

  
opens on e1m1,not e2m1.other than that,fairly fast gameplay with mostly weak monsters[except for the 3 Barons on HMP ]lots of switch pressing,but not much backtracking. not bad,killed 10 minutes while waiting for my breakfast.[made it on first try,even with my crappy skills] 3/5-d.d.koop

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Unknown date

  
Usually I find Doom 1 maps boring as they don't have all those cool features Doom 2 has. However this one wasn't boring at all. 5/5 Oh and there's a mistake in the .TXT file. It's E1M1 not E2M1.

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Guest

Unknown date

  
Very nice map. I'm impressed especially considering how long it took to make it. 5/5

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Unknown date

  
Old good Doom, really nice map - good difficulty balance, architecture. Not too original, not epic, but pretty darn good! - Jekyll Grim Payne

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Unknown date

  
Nice map, easy yet challenging! 4/5!-Candle M

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  • File Reviews

    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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