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Station Zero

   (13 reviews)
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Guest

2 Screenshots

About This File

This is my very first released level. It's supposed to take place in a UAC military station that has been invaded by demons. Not much else to say, really. I hope you don't hate it too much, being it is my first released map...

Oh, and, this is an oldschool type map that, as far as I tested it, works with vanilla Doom.


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Guest

Unknown date

  
Pretty niced stuff for a first map... 3/5

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Guest

Unknown date

  
Small and simple but plays nicely for what it is, and is pleasingly compact in the way that starter maps of an episode often are. I liked how the route cycled around the map (good gameplay logic). As others say this feels like an intro piece for a larger map or full episode of classic type... which I look forward to seeing, as this map shows much promise. ~REZ~

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Guest

Unknown date

  
I find it hard to believe that it took you an hour to make this map, but anyway I wish you had spent longer. This map made me feel that you need to focus less on detail and more on design and flow. The first reviewer's language is styleless, I confer.

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Guest

Unknown date

  
This type of map would probably make a good first map 1 for a mapset (and judging by the fake door in the exit, it may be the first map to a mapset, otherwise large fake doors are generally a bad idea.) I am surprised at the attitude of the first reviewer. Have people really become so hard to please these days? 3/5 stars -Lupinx-Kassman

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Guest

Unknown date

  
Waterworld: "It looks like shit!" Just kidding! This map isn't the biggest, but I remebmer my first map... awful. Your map is much better than my first. And... i'm surprised about the first commente here. He probably didn't make any map :) 4/5 * -dddddddd160 (Youtube account)

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Guest

Unknown date

  
I think it is good for a first wad: good light effects and good texture placement, but the level is very short and not very chalenging. Over all 3/5 :D

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Guest

Unknown date

  
Not very large but a decent job for a first release.

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Memfis

Unknown date

  
Nice green theme, the gameplay is pretty much nonexistent.

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Guest

Unknown date

  
Heh shortest Ultimate DooM map ever. 11 enemies? Yeah. Thats not a lot, but its average for a beginner map. Not bad either if you're looking for a quick Ultimate DooM experiance. 3/5.-Candle M

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Guest

Unknown date

  
styleles and primitive shit *

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Guest

Unknown date

  
For a first map this is pretty good, although very basic and easy. 3 Stars

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Guest

Unknown date

  
This feels like only about 10% of a level. Looks good but with only 11 easily dispatched enemies is far too easy and short. 3/5

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  • File Reviews

    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
    • By Walter confetti · Posted
      One of the earliest Doom user maps and It shows. Despite the raw and empty design, the author take a good use of 3D space creating a small fortress surrounded by mountains, the level Is fun to play and not hard. A fancy escapade and a piece of modding history.
    • By Walter confetti · Posted
      Third and final released map of a WIP episode by David Rager, it's more long, complex and hard than the previous entries in the series. A well made map with pretty challenging parts with a mix of monster usage, envoirnmental hazards and some puzzle gameplay. Fun but pretty harsh.
    • By Walter confetti · Posted
      Two more misplaced DM maps without a exit like QUDOOM (that at least had a exit room, while not functional) that caught me by their file name and leave me for the bad experience in SP. Chicken is just a long bridge between a thundering abyss where cyberdemons wants to destroy you, meh. Gangstar is a more fun map sets in a big, abstract warehouse where a cyberdemon roam free trying to kill you, shotgunners and lost souls are here in this Hell corner adding more pain to the thing, enforced by semi-hidden mazes, my favorite.
    • By Walter confetti · Posted
      This is like the physical version of the "we have X at home" meme in DM map format for Quake E1M1. Very poorly made, broken exit and missing textures here and there but at least the level KINDA resembles the original source somehow.
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