Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Inside the Deku Tree

   (25 reviews)
Sign in to follow this  

Guest

About This File

This is a remake of the first dungeon in the game "The Legend of Zelda: Ocarina of Time" for the N64.

I had Zelda playing on an emulator on a laptop while I built the map on a desktop computer. I used the in-game map and a ruler to figure out the general size and shape of each room, though there are some differences in appearance. The biggest difference is in monster placement - the remake being more action oriented. Some parts might not be very fair on a first play-through.

Designed for jumping and freelook (jumping is required to beat the map).


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
This sucked.

Share this review


Link to review
Guest

  
i love maps that accuratly recreate maps & levels from famous games and "doomify" them. 4 stars.

Share this review


Link to review
Guest

Unknown date

  
Interesting WAD, music goes good with it. Cool if your a Zelda fan. Gameplay is a bit easy. I'll give it a 4 for creativity. 4/5 -r_rr

Share this review


Link to review
Guest

Unknown date

  
False advertising, just a shit hallway with switches at the end to exit, a bunch of rockets, and a rocket launcher... A rocket jump map basically... impossible without god mode, due to lack of a MegaSphere.

Share this review


Link to review
Guest

Unknown date

  
A bit different from your other maps in that there are less monsters; however, this does not rule it out. I found it very creative, in terms of the level design, as it perfectly captures the aspects of the Deku True from Ocarina of Time. In addition to this, it provides a challenging level that can be played (and enjoyed) in Coop mode. Archvilles continue to be a pain in the ass though, so maybe less of these suckers. Otherwise, 5 out of 5. --Lullabye

Share this review


Link to review
Guest

Unknown date

  
It is beyond me why people are giving this good scores, this was is poor to say at least plus it had bugs like HOM.

Share this review


Link to review
Guest

Unknown date

  
COOP VERSION - http://timeofdeath.w rvids.com/doom/dekut reezdaemon_v2.zip

Share this review


Link to review
Guest

Unknown date

  
Really not that good, despite being a faithful replica of that good ol' Deku Tree. It is rather boring, bland and not that fun. I give it a 2/5. To properly rate this, it also helps to ignore the fact its a remake of a Zelda Dungeon.

Share this review


Link to review
Guest

Unknown date

  
I liked it but got stuck after going down the hole.

Share this review


Link to review
Guest

Unknown date

  
Someone sabotaged this file. 0/5

Share this review


Link to review
Guest

Unknown date

  
What? The file size of this suddenly just went way down and got replaced by some useless map. Don't know what's going on, but sent an email to the author. BTW I've posted this comment on several of the wads by this guy so that this (assumably a spam of sorts into the archive) gets attention.

Share this review


Link to review
Guest

Unknown date

  
5 Stars

Share this review


Link to review
Guest

Unknown date

  
Bah, I never played this stupid zelda fitzgerald game and this level just blows. It's too wide open and it's basically a large clusterfuck.

Share this review


Link to review
Guest

Unknown date

  
Pretty lame.

Share this review


Link to review
Guest

Unknown date

  
All of my wads were replaced at my request. I sent Ty an email to let him know it was a legit request (thank you Ty). Please do not delete the replacements. btw, the RJ map is easily possible in ZDoom and ZDaemon using default gravity and aircontrol settings.

Share this review


Link to review
Guest

Unknown date

  
Someone replaced the real wad with some pathetic 7 kb rocket jump map! Ty, how did you even replace it without checking that? It clearly wasn't TimeOfDeath who did this. This applies to all of TOD's wads uploaded (smedley, tom19, etc.). Please delete those files as they're not meant to be that. As for the replacement map, a pathetic impossible RJ map. 0 stars, anyone? - Moti

Share this review


Link to review
Guest

Unknown date

  
I was hopeing to play a zelda map remake, but instead I got this POS rocket jump map. 0/5

Share this review


Link to review
Guest

Unknown date

  
^ go to doomedsda.us for TOD's old maps

Share this review


Link to review
Guest

Unknown date

  
Ripping off Zelda OOT level design is lame enough, but then loading it with 600+ monsters? Crap, avoid.

Share this review


Link to review
Guest

Unknown date

  
I played this, it wasn't bad. Brought back some memories of Zelda, but not entirely nostaglic. All's good with the exception of the archviles, they are a pain, save/load at all cost. Thumbs up 4 Stars.

Share this review


Link to review
  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
×