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Connex 2

   (11 reviews)
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About This File

The sequel to Connex. This is the doom 2 version. It looks very good and not so boring this time. The architecture is much better and the setting of this level is in a depressing place of hell and sad feelings with red sky put in from hell. You will enjoy this fun level and it is HUGE.


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Hardbash

  
All you have is one single monster of each type in the center of every single, identical room. Doesn't put up much gameplay

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Memfis

Unknown date

  
Cool.

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Guest

Unknown date

  
The same nice-looking room copied and pasted a bunch of times. Each room is connected to another with a door and has one of each type of monster in the center of it (except the start room). The second room has a zombieman, third room has a shotgunguy, fourth has a chaingunner, etc. The first few rooms are really easy, but it gets progressively harder, though never that hard, and it's really short. Despite all of the copy/pasting, I liked playing this map.

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Guest

Unknown date

  
Repeatitive. Funny concept of starting from the most basic monster and waiting for the next one in the same style of room. I like the architecture. 4/5 - Optimus

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Guest

Unknown date

  
LOL Hey its a show and tell. Show one of each monster and place them in a randomly connected hallway like corridor. A waste of time.

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  • File Reviews

    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
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