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Eclipse (2x2 series)

   (23 reviews)
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5 Screenshots

About This File

Two levels for any limit removing port.

The idea for this PWAD came from iddqd.ru. The main concept is: you should create a level using only two IWAD textures and two IWAD flats. Thanks Shadowman for inspiration.

PrBoom-Plus 2.5.0.1+ is strongly recommended, because this level has COLORMAP replacement which is not supported by (G)Zdoom.

WARNING: You should not use glboom at all and glboom-plus before 2.5.0.1 with this PWAD to avoid HOMs.

MIDIes: Title/Interpic: alien.mod from Terminal Velocity. (converted to MIDI by hand) Map01: Terminator 1-2. Map02: corner.mod from Terminal Velocity. (converted to MIDI by hand) Sounds: Power Slave, Doom3. Sprites: Power Slave, d2moda.wad.

Dehacked patch, in-wad demos and PWAD composing: Andrey "entryway" Budko.


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Guest

Unknown date

  
Not my favorite Eternal release, but worth 5 stars. Don't miss it!

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Unknown date

  
5/5 just because map01 was so realistic (i was scared at first), and for doing so much with 2x2

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Guest

Unknown date

  
I really enjoyed the "Doom 3" feel that the first level had (not just the sprites; the overall atmosphere), and the area where the player has to shoot the "voodoo doll" through the wall to grab the invulnerability was brilliant. Also, the final boss fight was very well-executed; plenty of ammo and room for evasion. 5/5

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Unknown date

  
Once again, a very clever, very well done wad. 2 maps this time, both with a distinct Doom 3 atmosphere (more prominent in the first map). Only issue with the map set was that I didn't know where I was going right at the end of the MAP01. Otherwise another 5* performance. -Phobus

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Unknown date

  
This is a nice map set :D

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Unknown date

  
Excellent. Eternal has done more with just 2 textures and 2 flats than most mappers can with the whole set. Great atmosphere, great mapping tricks and great fun. I have yet to see another level use ZZZFACE properly :P

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Unknown date

  
amazing what can be done with only 2 wall textures, and 2 flats. 5/5 -RA

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Unknown date

  
Clever use of the 2x2 texture rule, otherwise it's boring and kinda repetitive. Meh. 2/5

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Unknown date

  
These levels look nice even if you forget about 2x2 rule

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Unknown date

  
Two levels are dated January 2009. They have a texture scheme that makes them look ten years older, but they're good fun. Map01 is a spaceship with lots of fighting in gloomy corridors. It's atmospheric, but needed polish, with samey-looking rooms and some minor bugs. The finale is great fun. Map02 takes less time to finish; it's a starbase that reminded me of id=9597. The final battle has a good bit whereby the boss wipes out a crowd of revenants.

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Unknown date

  
Is this guy even human? 5/5-d.d.koop

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Unknown date

  
Fun, spooky levels, and I really like the updates to the chaingun and the rocket launcher. They look rad. The single shot shotgun looks cool too, but who ever uses that badboy once you get the double barrel? Kind of a waste to change a shotgun you don't use, and leave the other alone.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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