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Ghouls vs Humans

   (147 reviews)
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About This File

Ghouls versus Humans is a class based deathmatch Wad which will bring the horrors of The Ghoul’s Forest to the deathmatch arena! Players will be able to choose from the three main ghouls from Ghoul 3 or three different types of humans. Each human and ghoul has it’s own unique abilities, strengths and weaknesses. Whether it be team based deathmatch or team last man standing, Ghoul vs Humans is a game mode that is not to be missed even if you hate the ghoul series!


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Guest

Unknown date

  
I love how for the past three years I've never been able to vote anything lower than five stars just to offset the intolerant yokels who vote low without even trying the wad at hand. So, five'd again. Except in this case, GvH deserves it. Hella fun, Xaser approved. -Xaser

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Guest

Unknown date

  
One of the most creative and fun mod for Skulltag. Simple and humorous, and has lots of potential for future improvement. A Definite 5/5 when it comes to MP mods. Kudos to Cutmanmike. :D

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Guest

Unknown date

  
Welcome to the Cacowards of Two-Thousand Nine (2009), in first place. Congratulations, Cutmanmike. Five Stars, for everything. - White

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Guest

Unknown date

  
Just a lame Doom apocalipse copy.

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Guest

Unknown date

  
This mod is the reason I like playing Ghoul's Forest. 5/5 - Impboy

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Guest

Unknown date

  
Sjas gave me night mares

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Guest

Unknown date

  
I think 5 stars and legendary do the work for me :D but I still need to say... CUTMAN IS A GOD AND HIS WORK IS GOLD!

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Guest

Unknown date

  
Fun was successfully delivered by Cutman! 5/5 ~Dark Zero

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Guest

Unknown date

  
ATG vs Humans is better

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Guest

Unknown date

  
It ruined online Doom forever, 0/5.

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Guest

Unknown date

  
Wonderous peice of work, wonerful job Cutman!!! -Ghoul Hunter 5/5 stars!!!

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Guest

Unknown date

  
Very creative mod. Fun and enjoyable. Some of the maps aren't that good looking but every map was made by different mappers and were created for a COMPETITIVE experience and you don't have to be stuck using them. Ghouls were ment to be powerful but if I recall A well balanced team of humans working together will most likely defeat the ghoul team and also The ghouls don't take many hits to kill like with A.I Ghouls.

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Guest

Unknown date

  
I actually had fun using the ghouls in singleplayer, nothing like making zombiemen shit themselves before they get gibbed by a scary ghoul lol.

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Guest

Unknown date

  
Can you say unbalanced and broken maps? Nobody else gets FIVE FUCKING BETAS AND STILL SCREWS UP THE FINAL VERSION. 0/5

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Guest

Unknown date

  
Hey! I always played it on Doomconnector, but I didn't know it was from Cutmanmike. No one can make a good Ghoul wad. So, Cutmanmike has to do the good ghoul wads. HE IS THE CHOSEN ONE !!!!1111... 5/5

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Guest

Unknown date

  
This is the best DM wad released this year, tied up with UDMX. It is obviously the most played server on skulltag during most of the time. This wad never gets old, and is always fun to play. Excellent work, Cutman! Looking forward for the expansion pack. 5/5 - Moti

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Guest

Unknown date

  
This is the worst multiplayer WADs I've ever had the dissatisfaction of playing.

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Doomkid

Unknown date

  
It's not bad, but it's just so overplayed... No fault of Cutmanmike.

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DoomTheRobot

Unknown date

  
Eh, Good. But not my style.

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Guest

Unknown date

  
Pretty good. Original, and strange, and more balanced than expected. 4*

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Guest

Unknown date

  
Not the sharpest Tool in the shed, but at least it had some features to make it unique in some ways.

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Guest

Unknown date

  
Hey guys lets vote this low because it's so popular and my wad isn't getting played!!111 People need to sit down, and actually play this for an hour or two. The style of the gameplay is something unique, and is going to be hard to top. Why not give us a reason why this wad sucks before you vote it low? Because you can't find one. It's that good. I do agree the maps kinda suck though :/ hopefully the new pack that comes out will rectify that. 5/5 - Jitterkiller

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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