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32in24 8: DWANGO2008

   (18 reviews)
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Blatant ripoffs of Doom 1 and 2 levels, switched from SP to DM. Maps designed on 12/31/2008. "PLAY THE ORIGINAL 33 DOOM LEVELS THAT INSPIRED ID SOFTWARE'S DOOM 1 AND 2 COMMERCIAL VIDEO GAMES, ORIGINALLY DESIGNED FOR TRAINING SOLDIERS IN IRAQ FOR DESERT STORM AND DETHRONING SADDAM HUSSEIN." - Yeoman Engineers and Designers of Software

Have a maplist: 01. Mechadon - E1M3 - Contagion Purifier 02. RottKing - MAP02 - Kids in the Underhalls 03. Alter - MAP03 - Baby Satan's Bloody Gauntlet 04. ClonedPickle - MAP04 - Out of Focus 05. esselfortium - MAP05 - The Taste Tunnels 06. Torn - MAP06 - Nutcrusher 07. Forty-Two - MAP05 again - The Recycled Tunnels 08. Revenant - E1M4 - the moon rules #1 09. Torn - E1M6 - Fistfuck the CPU 10. ClonedPickle - MAP10 - Pineapple Fuel 11. YMB - MAP11 - Ellipsoid of Evil 12. Forty-Two - MAP12 - The Factor 13. ClonedPickle - E1M8 - Probe Your Anomaly 14. TheMionicDonut - MAP14 - The Inmost Something Something 15. Shaikoten - E2M2 - FISTBOX AREA 16. zap610 - E2M4 - Deimos Lab 2: Electric Boogaloo 17. Alter - MAP17 - The New Tenements 18. lockwolf - MAP18 - The Courtyard Kids 19. Kassman - E2M8 - Tower of Angry Doom Geeks 20. Shaikoten - E3M3 - Pandamoanium 21. The Green Herring - MAP21 - Kurt Cobain's Brain 22. Shaikoten - MAP22 - The Splatacombs 23. TheMionicDonut - MAP23 - Barrels of Half-Assed Copy-Pasted Abridged yet Somehow Wholesome Fun 24. TheMionicDonut - E3M4 - Aunt Jemima's House of Paincakes 25. Mechadon - E3M8 - Return to Dis 26. Creaphis - E4M1 - Heaven Above 27. Shaikoten - E4M5 - They Won't Repent (They are Buddhist!) 28. TheMionicDonut - E4M7 - And Hell Failed 29. Shaikoten - MAP29 - The Dead End! 30. ClonedPickle - E4M8 - Onto the Gruel 31. zap610 - MAP31 - Wolfensteinfeld 32. Torn - E4M9 - Tim Willits's Left Nut 33. Xaser - E2M1 - Deimos Monopoly [lol, submitted four days late]


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Combinebobnt

  
nice iwad improvements but I think more could have been done. some maps were also just complicated shitboxes, perhaps a degeneration from the iwad maps lol

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Unknown date

  
as i am big fan of 32in24 series, this could be one of the "worst" of entire series. 3 stars from daimon

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Unknown date

  
The Seinfeld map was hilarious. Very good.

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Unknown date

  
Probably the most fun I've had with a 32in24 ever. 5/5 - HeX_Vulture

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Unknown date

  
All the maps are good except map11 which sucks, because YMB is a faggot -Yomoneyboat

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Unknown date

  
LEGENDARY 5/5 -Mek

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Unknown date

  
I am being a biased individual by voting on a wad in which I participated in. But it was good. -Xaser

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Unknown date

  
I have to say that this is good. It is a great DWANGO, I love the hacking of the maps. Big fan of 32in24 (especially Diet) and I loved this one. 4 stars!

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Unknown date

  
5 Stars to make up for the shrinkage. -Zap610

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Unknown date

  
I love this set, wish it was hosted. The maps are great overall, but I was disappointed in map29, I'd like to see a "The Living end" style DM map with more of the elements that made the original map memorable. It wasn't bad, but there's more potential there. Map33 made up for it though :)

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Unknown date

  
As a whole, this WAD is pretty unexciting. Some maps are decent in terms of looks and gameplay, but most suffer from being overall too dull and uninspiring. 2/5

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Unknown date

  
Looks unimpressive; plays like magic.

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  • File Reviews

    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
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