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Mechatron

   (25 reviews)
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About This File

Final version features modified heating-cooling system and works fine in coop game.

Mod idea and most of the sounds originally by WildWeasel. He hadn't yet finished his mod at that moment, nd I borrowed his idea (with his permission). This mod puts the doomguy into armored assault mecha with 5 weapons, 1000 armor points which absorbs 100% of the damage until it's compromised, and has unique cockpit and crosshair for every weapon. The mod is meant to make you overpowered, so don't play it if you don't like it.

And watch the heat meter! Its maximum is 100 and it can prevent you from shooting. Better read story.txt for more information about UAC Armored Combat Suit.

In addition the mod turns caco's blood to blue, hellknight's and baron's to green and also contains animated blood decals I used in Beautiful Doom.


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Nems

  

For a "final version" there's still plenty wrong with this. If you hold down the fire button with the chaingun selected and let the ammo counter run out you can fire forever until you let go of the fire button. The lack of widescreen resolution support is disappointing. Making the player actor larger than normal to where you have to duck to get under normal doorways is annoying.

 

I hope the author will revisit this one day to address the issues I mentioned as well as what others have mentioned (aside from the mod being overpowered; I like power fantasy mods and this was going for that) because there is potential for this mod to be a damn good one.

 

Until then, give this mod a pass. If you want something more polished and balanced while still letting you run around in a big stompy mech suit, try Xaser's NecroDoom.

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Unknown date

  
I understand that being a giant robot can lend itself to being overpowered, but you could have at least actually tried to balance it.

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Unknown date

  
Is it okay if I just pretend that I'm Megatron instead of the given name?

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Guest

Unknown date

  
THE BEST MOD EVER, EVER AND EVER. VERY INCREDIBLE FUN.RECOMMENDED. 5/5.

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Unknown date

  
Ok this needs a way higher rating than it has right now, easily a 5/5 mod Weapon mods don't get much more badass than turning you into a huge robot.

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Unknown date

  
I really enjoyed this, it's just plain fun. Definitely recommended.

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Unknown date

  
Thanks for breaking nearly all normal maps, including the retail ones because you're so damn huge. The guns are competent, but other than that they're just boring, especially the superweapon. That superweapon could be okay along with another original one, but that by itself isn't even really trying.

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Unknown date

  
best weapon mod ever !!!!! PERIOD

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Unknown date

  
It is impressive. Especially the feeling of being taller and bigger then normal. If I could say; 10/5 I would but can't so 5/5

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Unknown date

  
Always dreamed of a mod to let him super powerful, after all the Plutonia Experiment is very difficult. Note 10/5. Thank you.

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Unknown date

  
Really good,liked the layout/movement. Superweapon was great but overkill for the reg doom 2 wad. 5/5

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Unknown date

  
The weapons are interesting, but their appearance is in great contrast to their in-game power. The rockets are tiny and produce even smaller explosions, the chaingun is just really fast and surprisingly weak, the lasers could have had bigger railgun shots, and the superweapon could have been a nuke or something like a BFG blast without getting rid of the all-weapon combination. The sounds could have had a lot of work done on them too.

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Unknown date

  
Weapon slot 7 easily makes this worth the download all by itself.

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Unknown date

  
very, very good

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Unknown date

  
Really, really fun mod. Makes some of the super hard WAD's with loads of enemies like Deus Vult an absolute slaughter fest. I managed to get it working with Brutal Doom too, and although the enemies don't gib they have all their extra attacks and the like. Highly recommend a download if you wan't a different feel for doom.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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