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Escape from Enemy Mountain

   (13 reviews)
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9 Screenshots

About This File

A 9-level single player episode for Doom 2, created back in 2004. You have been trapped inside the cells of a hellish mountain fortress and must escape back to civilisation. This is the first 9 levels of a canned Doom 2 megawad, which I decided to create as a mod for Doom 3 instead. The map design is completely different to the design of the forthcoming D3 mod, so don't worry about spoilers. Hope you enjoy the maps! Design is primarily hellish in nature, but featuring a variety of locations.


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Guest

Unknown date

  
Garbage, felt rushed, a few HOMS. Nuff said.

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Unknown date

  
Kinda interesting at first, but very buggy. Gets very boring 2/5.

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Unknown date

  
In the beginning it is creative but it is very bad as compared to other maps. It seems to get more mazey and random as it goes on... Yucky.

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Unknown date

  
Just bad. Nothing more to say, really. 2/5

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Unknown date

  
no stars for being illegal. someone delete this from the archives

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Unknown date

  
0/5 for containing maps from the iwad. Learn how to made a pwad.

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Unknown date

  
All those HOM errors and repeatitve rooms at the first level were a bit dissapointing that I was bored to play this till the end. I IDCLEVed to the later levels and they kinda get better, but not enough. 2/5 - Optimus

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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