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E1M1: Reloaded

   (33 reviews)
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About This File

It's Up To You Things aren't looking too good. You'll never navigate off the planet on your own. Plus, all the heavy weapons have been taken by the assault team leaving you with only a pistol. If only you could get your hands around a plasma rifle or even a shotgun you could take a few down on your way out. Whatever killed your buddies deserves a couple of pellets in the forehead. Securing your helmet, you exit the landing pod. Hopefully you can find more substantial firepower somewhere within the station.

I spent 4 weekends of doing nothing but smokeing cig after cig and working on this map. All the difficultys are there, the goal is to fight your way threw the base and down to the mine. It wont be easy though, become freinds with the enviroment and barrles and you should be fine ;)


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Guest

Unknown date

  
Excellent level. I like how the map was designed in such a way as to encourage exploration, and the battles were very balanced as well. There were never any areas that were too constricted or too wide open. Also, this is one of the few examples I've seen of a WAD that makes intelligent use of the Arch-Vile; always good to see. This was a very fun and well-made map. 5/5

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Unknown date

  
“Sean“? ...You may not know that if you search the idgames data base for this author, it will give you many different Seans, lol. But well, let’s come to the map: awesome, awesome, awesome, awesome, awesome, awesome, awe.. oh well, you get my point: 5/5 !

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Guest

Unknown date

  
Amazing. Great detail.

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Guest

Unknown date

  
Some good fights to be had with this one.-4/5

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Guest

Unknown date

  
I liked how there is two separate ways to go. 5/5

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Guest

Unknown date

  
Considering there is a shit load of remakes of DooM levels on here, this one wasn't too bad. It was balanced in the ammo and health department, a few good hard to find secrets, but the Archviles didn't really mix in with the Ultimate DooM remake of E1M1. Nice layout and gameplay though! 4/5!-Candle M

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Unknown date

  
Very detailed but very messy, though it is a chaotic invasion, so that's probably intentional. I can't describe the design as anything but "different". It's clever, quite convoluted but you can still get your head around the area you're in and what joins up to what. I can't put my finger on why, but I like this, one of the better remakes to 21st century standards. Worth a look. 3.5/5

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Unknown date

  
5.5!

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Guest

Unknown date

  
Very good!

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Guest

Unknown date

  
At first I thought, "Not ANOTHER E1 remake!" But this has about as much in common with E1M1 as The Living End does. Very refreshing for starters; on top of that, very clever gameplay mechanics--I loved the barrel placement and the use of Arch-Viles. With the exception of some overwhelming fights, this was a surprising treat. 4/5 -newt

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Unknown date

  
Nice work. the BFG is available in a secret. Old school feeling but still good detail, arch and gameplay. The battles are sometimes a little mean, I mean one ArchVile would've done the job, too, instead of three.

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Unknown date

  
Awesome remake, interesting design, great gameplay, a bit too hard on archvilles, for some reasons I stuck near the end, couldn't open the bars or door before the yellow exit, don't know why..

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Unknown date

  
too many damn e1 remakes

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Unknown date

  
Enjoyed this map, the secrets are very clever. Keep up the good work!

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Unknown date

  
This was really fun. Too many archviles and too many damaging floors, but this is a fun level with an interesting level design. 4/5

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Unknown date

  
Excellent E1m1 remake, I can't wait to see more of you're work! 5/5

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Unknown date

  
very good level.

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Unknown date

  
Good fast-paced map with multiple possible completion routes.

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Unknown date

  
This is great. Who would have thought 4 weekends could amount to this? The combat and traps are very engaging, though it does get easier as one gets further. I also didn't know how to get to the yellow key door; who would have thought getting primary security clearance would be the easy part :) Usually I'm not this impressed. 4.952/5

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Unknown date

  
txt's field "archive maint.: Sean" is funny thing )

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  • File Reviews

    • By P41R47 · Posted
      I have a real blast while playing this megawad. Think that Quake is not brown enough? You will get the ultimate browness here. I think that, beside the simplistic ugliness of it, it gives a good cohesive look to all the maps. And this one are really big and fun to explore. The ideas of cities, fortresses, islands, canyons and caves, and finaly tech base on moon, are really neat and some looks really good. The story of the wad is pretty good, too. I love the liberties that the author takes while doing this mapset. As i played a lot and i found this kind of ideas in a few wads along the way.
      What i didn't like it much, is that there wasn't other skies than the episode one sky from Doom 2. Again, i think it is that way for a cohesive storytelling, but anyway, it would be cool to feel the sense of time in the maps with different skies and shadows deploying in differents ways along the maps.

      This could be the Eternal Doom of doom stock textures, but the linearity of the maps, aside from the somewhat empty but interesting areas to explore, departs slighty from the formula, and there are not soo much details as one might expect from a mapset like this. Don't get fooled by that, even with the somewhat Heretic-like linearity, the maps are fun, gorgeous in its brownway and pretty challenging.
        I recommend this megawad to anyone that likes to explore and have a challenge in the vein of the best of team TNT mapsets.
    • By DharmaForOne · Posted
      I liked it better than Claptrapino. Maybe because I'm a novice level maker too. Obviously it's the work of a newbie, but I absolutely understand how it might have taken 10+ hours. I think I've spent at least that long and haven't even completed any levels yet.   I actually thought it was an interesting basic concept to start in the middle of a maze, with areas you've previously cleared not guaranteed to be safe anymore with the portals and spawns. I died twice in my attempts and finished the third time. When I realized that staying in place, conserving resources and clearing wasn't working I took the invulnerability and just ran through the halls spraying high damage weapons.   The level did seem unfinished though. What are the keys for? Are there secrets in the level that contain locked doors?    
    • By aargh · Posted
      Yes, this is a legendary megawad. Yes, there is a lot of positives to say about it.
      But I can't ignore the button madness present in many levels. In the second half of the games this gets utterly insane - you WILL spend most of the time bashing and shooting every inch of every wall to find yet another hidden switch to be able to progress. Many switches open hidden doors in an unrelated location on the other side of the level without even telling you. Some levels have switches completely invisible and one of them even hides switches in random decoration sprites like trees. I'm sorry but this was no fun and in the end it ruined the entire megawad for me.
    • By DRMman · Posted
      Now this wad is sorta conflicting, for one if you suffer from any of the following problems: lack of ammo,regenerating health,the maps,multiple deaths. You can't play doom for shit but the i also have issues with this wad.   1. The doom 3 type design disgusts me, mainly because i don't like doom 3 that much   2. I hate the painkiller esque moments   3. It's unfinished and dead   That's all.   RATING:3/10
    • By Argent Agent · Posted
      Pretty awful: uninspired, square layouts; boring, repetitive hordes; bad map design which leads to accidental telefragging by monsters; questionable sound design. Half of the time in a map is spent trying to figure out where to go in the map because the automap does not work and there is little sensible layout of the maps (plus some access points are hidden and difficult to discern). Earns 1 star just because of decent graphics, but that's about all that's decent in this wad.
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