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Omega Invasion

   (14 reviews)
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3 Screenshots

About This File

Created by the former Omega Editors, Omega Invasion is a 10 map wad created for the Skulltag Invasion gametype, which will take you from graveyards to the deep space, and through the guts of hell. This wad also includes some new graphics, like liquid splashes and boss health bars.


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Guest

Unknown date

  
Lovely maps. Whoever said in the above review that "gameplay is boring" apparently doesn't understand the concept of Invasion maps, though. Don't like it? Sorry, it does exactly what it says on the tin, so don't complain. 5/5

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Unknown date

  
I've already given this wad a full review on your post at Skulltag forums. This is average at best, shame such wonderful maps were laid to waste with such bad gameplay. 3/5 - Moti

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Unknown date

  
Previous reviewer is an ass. This is good solid Doom action. Worth a download.

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Unknown date

  
Awesome inv wad, 4/5 - Netherstorm

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Guest

Unknown date

  
^^You fucktards apparently have no clue what an opinion is.

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Guest

Unknown date

  
This is 2-star material at best, detail is good but gameplay is boring and awful, detail does not equal gameplay people! I'd prefer to play 94 maps with excellent gameplay than 2009 maps with awful, shit, vomit, boring gameplay, cya

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Unknown date

  
These kinds of maps only make fun in coop. Map08 is the best here, though.

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Unknown date

  
Nice map layouts. Only good to play in coop then sp. 3/5.-Candle M

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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