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Hellopolis

   (20 reviews)
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17 Screenshots

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A very complex map with a bunch of tricks and traps. Be very careful in this one!


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Guest

Unknown date

  
Heh that was slaughter...3/5.

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Guest

Unknown date

  
I thought it would be one of these preety damn HR maps but there were rooms with ok hordes of monsters but not extreme (better for me, although I played it in the easier level). It was good for a while. 4/5 - Optimus

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Guest

Unknown date

  
Full review on WIP. You're improving and it's good to see you'll take care of the glitches in the future. 3/5 - Moti

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Guest

Unknown date

  
Not bad - monsters on very high ledges can be difficult to kill, though, and the "single-monster teleporters" are annoying. Also, the teleporter traps that apparently should be triggered at the yellow keycard didn't work. Still, nice to see another slaughter map!

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Guest

Unknown date

  
From author - At the yellow key area, the idea is to try and attack the archvile from up close. I put a block sound trigger at linedefs 9483-9498. Trust me, it works.

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Guest

Unknown date

  
too hard

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Guest

Unknown date

  
There's nothing fun about 900 monsters in the same map as you...it's just crap.getting wasted in 5 seconds is not FUN,it's IRRITATING!

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Guest

Unknown date

  
This is dated February 2009. It's a slaughter-style map with 1969 baddies (i.e. there are 1969 of them, they're not *from* 1969, you don't fight Jimi Hendrix and The Who). It's relatively easy, you can run past a lot of the baddies and grab the power-ups. It's large but feels crude - you can easily get stuck in the blue key room, frinstance - and the emphasis on teleporting monsters made me feel I was shooting the same baddies over and over again.

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Unknown date

  
Deus Vult inspired slaughter map. The start made me worry about health/ammo, later on it's distributed very generously, to the point of boredom. Many areas are too large scaled, and it's very easy to just circle strafe and provoke infighting; and while some of them looked sure impressive, they seemed a bit bland and empty. But all in all it's an epic journey. 5*

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Guest

Unknown date

  
You can avoid most of them.

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Guest

Unknown date

  
Too much of the teleporter stuff, esp. Archies and PainEl., health could have been more spread sometimes. Not really bad but also some flaws and some unfair places.

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Guest

Unknown date

  
I actually enjoyed this slaughter map. Lots of in-fighting areas. Ended up with 6500+ kills and ~4hrs in total time taken (many saves and deaths). A few of the enemies were trapped and therefore did not teleport into the the main map. Also the final wave trigger when you pick up the yellow key failed, but apart from that this could have been a 5/5 map. 4/5

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Unknown date

  
Its so funny when I see people rating this map bad because they dont have the skills to play it! Dude, I loved it!! Amazing map, nice hordes, a level as i wanna play it!! Thx -BURZUM

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Unknown date

  
"Will work with: any Boom source port" - not true. Please test more carefully.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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