Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Deatch Incarnate

   (25 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

An abandoned base hidden in a cave. Abandoned? What's that, hiding in the gloom...?


User Feedback

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Guest

Unknown date

  
insane attention to detail! 4 stars

Share this review


Link to review
Guest

Unknown date

  
Slow-paced and very easy... not my style.

Share this review


Link to review
Guest

Unknown date

  
Feels easier to complete the map than it does to find all the secret areas. Still good stuff.

Share this review


Link to review
Guest

Unknown date

  
This is from February 2009. It's a fun, non-linear lava mountain techbase, with 350-odd monsters, surprisingly easy gameplay. The design is nicely detailed and eschews overt source port features. The main problem is that you have loads of health and ammo, generally hidden in easy secrets (including one marked on the map), and so it never feels dangerous. The name is not appropriate. Nonetheless I liked it, it feels like a good part of a megawad.

Share this review


Link to review
Guest

Unknown date

  
Needs supershotgun 3/5

Share this review


Link to review
Guest

Unknown date

  
To the reviewer who said, "Needs supershotgun", there is a SSG at the bottom of a chasm. As for the wad, great stuff. 5/5

Share this review


Link to review
Guest

Unknown date

  
One of the nicest architecturally designed WADs I have ever played ever!!! And a preety nice play (not very hard, cool secrets, not confusing) too. 5/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
Just brilliant. A large, nonlinear but sensible lava/tech/outdoor base with a very high standard of construction and detailing, you really feel like you're on top of the world when you get the yellow key. Enough monsters to keep you going for over half an hour, clever secrets which aren't too hard or too easy. The gameplay was admittedly a tad easy and with too much health. Still, this is one of those maps you just don't want to end. 5/5 jj

Share this review


Link to review
Guest

Unknown date

  
Very great looks, both detail and lightning. Difficulty was just fine for me on UV - admittedly, I like to rush, suck at finding secrets and missed the SSG until after the red key, and plasma gun until the map was over. The only flaw I could find is there's some obvious copy&paste at times, but really this is worth 5/5.

Share this review


Link to review
Guest

Unknown date

  
Finally a really decent map again. No unfair battles, nice arch, everything allright. Finding secrets helps. Very good work: 4+/5.

Share this review


Link to review
vdgg

Unknown date

  
Secrets are too powerful and why is this ZDoom only? Other than that, this is excellent.

Share this review


Link to review
Guest

Unknown date

  
Great Design + Decent gameplay = 4

Share this review


Link to review
Guest

Unknown date

  
Very good quality. Not too many memorable battles...but it's also nice to see a level without a ridiculous amount of chaingunners, revenants, and other assorted bad nasties. Definitely a keeper. 4/5

Share this review


Link to review
Guest

Unknown date

  
Pretty awesome map. The layout was very nice and the visuals were pleasing to my eyes. There were a few areas that irked me but, overall, they were anything worth stressing over. 4/5 -Mek

Share this review


Link to review
Guest

Unknown date

  
The layout was nice and big, but the gameplay felt like it dragged. 3/5.-Candle M

Share this review


Link to review
Guest

Unknown date

  
A beautiful map. A bit easy but a lot of fun. Not quite as good as Axiom, but quite good anyways. 4.5/5, rounded to a 5 to be nice.

Share this review


Link to review
Guest

Unknown date

  
Holy SHIT. Amazing.

Share this review


Link to review
Guest

Unknown date

  
After you get past the start,gameplay moves fairly smooth with plenty of health/ammo/cover. Never really in any danger after that.-3.5[4]/5 for being almost as nice Axiom for cave/base looks.-d.d.koop

Share this review


Link to review
Guest

Unknown date

  
Sweet stuff.

Share this review


Link to review
Guest

Unknown date

  
I liked it, it was a nice leisurely run through a pretty map. I'd play it again. 5/5. -FourOhFour

Share this review


Link to review
Guest

Unknown date

  
A seriously great map, looking forward to playing more of your releases in the future!

Share this review


Link to review
  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
×