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Deatch Incarnate

   (25 reviews)
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3 Screenshots

About This File

An abandoned base hidden in a cave. Abandoned? What's that, hiding in the gloom...?


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Guest

Unknown date

  
insane attention to detail! 4 stars

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Guest

Unknown date

  
Slow-paced and very easy... not my style.

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Guest

Unknown date

  
Feels easier to complete the map than it does to find all the secret areas. Still good stuff.

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Guest

Unknown date

  
This is from February 2009. It's a fun, non-linear lava mountain techbase, with 350-odd monsters, surprisingly easy gameplay. The design is nicely detailed and eschews overt source port features. The main problem is that you have loads of health and ammo, generally hidden in easy secrets (including one marked on the map), and so it never feels dangerous. The name is not appropriate. Nonetheless I liked it, it feels like a good part of a megawad.

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Guest

Unknown date

  
Needs supershotgun 3/5

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Guest

Unknown date

  
To the reviewer who said, "Needs supershotgun", there is a SSG at the bottom of a chasm. As for the wad, great stuff. 5/5

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Guest

Unknown date

  
One of the nicest architecturally designed WADs I have ever played ever!!! And a preety nice play (not very hard, cool secrets, not confusing) too. 5/5 - Optimus

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Guest

Unknown date

  
Just brilliant. A large, nonlinear but sensible lava/tech/outdoor base with a very high standard of construction and detailing, you really feel like you're on top of the world when you get the yellow key. Enough monsters to keep you going for over half an hour, clever secrets which aren't too hard or too easy. The gameplay was admittedly a tad easy and with too much health. Still, this is one of those maps you just don't want to end. 5/5 jj

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Guest

Unknown date

  
Very great looks, both detail and lightning. Difficulty was just fine for me on UV - admittedly, I like to rush, suck at finding secrets and missed the SSG until after the red key, and plasma gun until the map was over. The only flaw I could find is there's some obvious copy&paste at times, but really this is worth 5/5.

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Guest

Unknown date

  
Finally a really decent map again. No unfair battles, nice arch, everything allright. Finding secrets helps. Very good work: 4+/5.

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vdgg

Unknown date

  
Secrets are too powerful and why is this ZDoom only? Other than that, this is excellent.

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Guest

Unknown date

  
Great Design + Decent gameplay = 4

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Guest

Unknown date

  
Very good quality. Not too many memorable battles...but it's also nice to see a level without a ridiculous amount of chaingunners, revenants, and other assorted bad nasties. Definitely a keeper. 4/5

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Guest

Unknown date

  
Pretty awesome map. The layout was very nice and the visuals were pleasing to my eyes. There were a few areas that irked me but, overall, they were anything worth stressing over. 4/5 -Mek

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Guest

Unknown date

  
The layout was nice and big, but the gameplay felt like it dragged. 3/5.-Candle M

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Guest

Unknown date

  
A beautiful map. A bit easy but a lot of fun. Not quite as good as Axiom, but quite good anyways. 4.5/5, rounded to a 5 to be nice.

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Guest

Unknown date

  
Holy SHIT. Amazing.

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Guest

Unknown date

  
After you get past the start,gameplay moves fairly smooth with plenty of health/ammo/cover. Never really in any danger after that.-3.5[4]/5 for being almost as nice Axiom for cave/base looks.-d.d.koop

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Guest

Unknown date

  
Sweet stuff.

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Guest

Unknown date

  
I liked it, it was a nice leisurely run through a pretty map. I'd play it again. 5/5. -FourOhFour

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Guest

Unknown date

  
A seriously great map, looking forward to playing more of your releases in the future!

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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