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Deatch Incarnate

   (25 reviews)
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3 Screenshots

About This File

An abandoned base hidden in a cave. Abandoned? What's that, hiding in the gloom...?


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Guest

Unknown date

  
insane attention to detail! 4 stars

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Guest

Unknown date

  
Slow-paced and very easy... not my style.

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Guest

Unknown date

  
Feels easier to complete the map than it does to find all the secret areas. Still good stuff.

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Guest

Unknown date

  
This is from February 2009. It's a fun, non-linear lava mountain techbase, with 350-odd monsters, surprisingly easy gameplay. The design is nicely detailed and eschews overt source port features. The main problem is that you have loads of health and ammo, generally hidden in easy secrets (including one marked on the map), and so it never feels dangerous. The name is not appropriate. Nonetheless I liked it, it feels like a good part of a megawad.

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Guest

Unknown date

  
Needs supershotgun 3/5

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Guest

Unknown date

  
To the reviewer who said, "Needs supershotgun", there is a SSG at the bottom of a chasm. As for the wad, great stuff. 5/5

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Guest

Unknown date

  
One of the nicest architecturally designed WADs I have ever played ever!!! And a preety nice play (not very hard, cool secrets, not confusing) too. 5/5 - Optimus

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Guest

Unknown date

  
Just brilliant. A large, nonlinear but sensible lava/tech/outdoor base with a very high standard of construction and detailing, you really feel like you're on top of the world when you get the yellow key. Enough monsters to keep you going for over half an hour, clever secrets which aren't too hard or too easy. The gameplay was admittedly a tad easy and with too much health. Still, this is one of those maps you just don't want to end. 5/5 jj

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Guest

Unknown date

  
Very great looks, both detail and lightning. Difficulty was just fine for me on UV - admittedly, I like to rush, suck at finding secrets and missed the SSG until after the red key, and plasma gun until the map was over. The only flaw I could find is there's some obvious copy&paste at times, but really this is worth 5/5.

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Guest

Unknown date

  
Finally a really decent map again. No unfair battles, nice arch, everything allright. Finding secrets helps. Very good work: 4+/5.

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vdgg

Unknown date

  
Secrets are too powerful and why is this ZDoom only? Other than that, this is excellent.

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Guest

Unknown date

  
Great Design + Decent gameplay = 4

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Guest

Unknown date

  
Very good quality. Not too many memorable battles...but it's also nice to see a level without a ridiculous amount of chaingunners, revenants, and other assorted bad nasties. Definitely a keeper. 4/5

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Guest

Unknown date

  
Pretty awesome map. The layout was very nice and the visuals were pleasing to my eyes. There were a few areas that irked me but, overall, they were anything worth stressing over. 4/5 -Mek

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Guest

Unknown date

  
The layout was nice and big, but the gameplay felt like it dragged. 3/5.-Candle M

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Guest

Unknown date

  
A beautiful map. A bit easy but a lot of fun. Not quite as good as Axiom, but quite good anyways. 4.5/5, rounded to a 5 to be nice.

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Guest

Unknown date

  
Holy SHIT. Amazing.

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Guest

Unknown date

  
After you get past the start,gameplay moves fairly smooth with plenty of health/ammo/cover. Never really in any danger after that.-3.5[4]/5 for being almost as nice Axiom for cave/base looks.-d.d.koop

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Guest

Unknown date

  
Sweet stuff.

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Guest

Unknown date

  
I liked it, it was a nice leisurely run through a pretty map. I'd play it again. 5/5. -FourOhFour

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Guest

Unknown date

  
A seriously great map, looking forward to playing more of your releases in the future!

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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