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Virus Episode 1 "Shareware Demo Release"

   (36 reviews)
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3 Screenshots

About This File

The purpose of this wad was to have something VERY different, and the texturing is a result of that and laziness (plus I once joked about the idea, and decided it might be worth actually trying). Simply put, this is my own little game, made for people to play on ZDoom.


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Guest

Unknown date

  
superb, waiting for newer release

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Guest

Unknown date

  
Very underrated.

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Guest

Unknown date

  
This is a pretty solid and very unique experience, and I can't want for the next episode. It somewhat reminded me of Starfox for the SNES, which is a good thing. The VTOL movement and the retro feel just absolutely make this. ~prdarkfox

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Guest

Unknown date

  
Regardless of what the author seems to say about it being his own little idea, the basic gameplay, the look, and even the name are directly lifted from an old DOS game by the same name. http://www.homeofthe underdogs.net/game.p hp?id=1232 It is different enough to stand as its own, however, and is quite enjoyable as a retro experience. Just think that it's a bit unfair that the author didn't admit his inspiration for this... either that or it's the biggest damn coincidence of the century.

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Guest

Unknown date

  
Cool, brings new ideas into Doom. Basic weapons are a bit underpowered though.

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Guest

Unknown date

  
This is fantastic. It reminds me of the game Forsaken. I'm halfway through so far. The level design has been exemplary.

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Guest

Unknown date

  
Yes, now it is here! A very well done episode for all, who like something totally new! For this one too: it gets five stars easily! 5/5

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Guest

Unknown date

  
5 votes, solid 5 stars... amazing work. Honestly, Phobus and co. have done something amazing here!

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Guest

Unknown date

  
Who on earth rates this more then 1 star? Seriously you need to be high to enjoy this garbage. And I don't do drugs... so it doesn't do it for me. I'm sure ecstasy users would love it. This is absolute vomit. I don't even know what I can say about it. 0/5. I would give it a negative rating if possible.

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Guest

Unknown date

  
Excellent! The secret map deserves 5 stars by itself. - Moti

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Guest

Unknown date

  
Nice try.

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Guest

Unknown date

  
It's not quite vomit, but pretty bad. All the author did was make all the textures solid colors with slopey/geometric architecture. Then make the player flying and throw in some random monsters drawn in paint...

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Guest

Unknown date

  
Nice try. 2/5

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Guest

Unknown date

  
Double barf.

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Guest

Unknown date

  
^ obviously the above 2 people dont much like retro style games, this mappack however is excellent, while the sprites may be 'crudely' drawn it adds to the charm and retro feel 5'd

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Guest

Unknown date

  
^ Hey, if you havn't got anything worthwhile to say, don't bother. This is certainly original, and I appreciate the work gone into making this, no one has considered that making all those new sprites must have been tough, and the map design is excellent, but there are a number of things that stopped me playing after a few levels, the sound effects are odd and seem misplaced and the solid textures are just ugly, so 3 stars.

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Unknown date

  
Original, that's sure. Gameplay was kind of new to me, because i've never seen some gameplay similar to this one, unless i'm mistaken. The great quantity of effort put in this wad can be seen by the quality of the layout the maps have: wacky, and pretty much unique. Though textures are a bit eyes-killers, but that's not much of an issue if you lower the brightness of your monitor. Anyway, nice wad and unique DooM TC. I give this a 5/5.

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Guest

Unknown date

  
Not bad, presents a new and refreshing idea to the world of Doom. Certainly not perfect by any means but worth a look if you're in the mood for something other than Doom.

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Guest

Unknown date

  
^ Reviews like the one above make me laugh. Why is it vomit? At least some of the other people explained why it was crappy to them. Another thing is that you don't leave your name, which makes me think of you as just a coward spammer, ruining things pointlessly.Now about the wad, I liked it. It wasn't right up my alley, but eh, still fun. Stars for originality and fun, -1 star for it not quite being my type, and for some of the rather loud and annoying sounds. 4/5-Mik57

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Guest

Unknown date

  
Fucking amazing, not often an odd and origional idea like this is put out, these guys need to make the second episode NAO! 5/5 fuckin' love oldschool shit

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Guest

Unknown date

  
At Least it's Original!-DZombie

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Guest

Unknown date

  
This is terrible! 0/5!

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Guest

Unknown date

  
The idea and concept of this mod is quite good, but poorly executed IMO. Gameplay seems a bit unbalanced, with the first 2 weapons you get being horribly underpowered, so it takes frustratingly long to kill all enemys in an area. I'm also not a fan of the solid color walls etc. The graphic-style of the new sprites is a bit basic, but it works well enough... couldn't the author have invested some more time to make textures in the same quality? 3/5

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Unknown date

  
This mod is awesome, and I can't wait the next episodes... I have only one thing complain about... ammo are a little tight. But it doesn't screw up this mod. I gave this 4.5/5. -playerlin

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Unknown date

  
This made me Lol but in a good way. Something new and original for DooM is good every once in a while, good work! 5/5 for bringing something new in!-Candle M

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  • File Reviews

    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
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