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Virus Episode 1 "Shareware Demo Release"

   (36 reviews)
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3 Screenshots

About This File

The purpose of this wad was to have something VERY different, and the texturing is a result of that and laziness (plus I once joked about the idea, and decided it might be worth actually trying). Simply put, this is my own little game, made for people to play on ZDoom.


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Guest

Unknown date

  
superb, waiting for newer release

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Guest

Unknown date

  
Very underrated.

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Guest

Unknown date

  
This is a pretty solid and very unique experience, and I can't want for the next episode. It somewhat reminded me of Starfox for the SNES, which is a good thing. The VTOL movement and the retro feel just absolutely make this. ~prdarkfox

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Guest

Unknown date

  
Regardless of what the author seems to say about it being his own little idea, the basic gameplay, the look, and even the name are directly lifted from an old DOS game by the same name. http://www.homeofthe underdogs.net/game.p hp?id=1232 It is different enough to stand as its own, however, and is quite enjoyable as a retro experience. Just think that it's a bit unfair that the author didn't admit his inspiration for this... either that or it's the biggest damn coincidence of the century.

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Guest

Unknown date

  
Cool, brings new ideas into Doom. Basic weapons are a bit underpowered though.

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Guest

Unknown date

  
This is fantastic. It reminds me of the game Forsaken. I'm halfway through so far. The level design has been exemplary.

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Guest

Unknown date

  
Yes, now it is here! A very well done episode for all, who like something totally new! For this one too: it gets five stars easily! 5/5

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Guest

Unknown date

  
5 votes, solid 5 stars... amazing work. Honestly, Phobus and co. have done something amazing here!

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Guest

Unknown date

  
Who on earth rates this more then 1 star? Seriously you need to be high to enjoy this garbage. And I don't do drugs... so it doesn't do it for me. I'm sure ecstasy users would love it. This is absolute vomit. I don't even know what I can say about it. 0/5. I would give it a negative rating if possible.

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Guest

Unknown date

  
Excellent! The secret map deserves 5 stars by itself. - Moti

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Guest

Unknown date

  
Nice try.

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Guest

Unknown date

  
It's not quite vomit, but pretty bad. All the author did was make all the textures solid colors with slopey/geometric architecture. Then make the player flying and throw in some random monsters drawn in paint...

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Guest

Unknown date

  
Nice try. 2/5

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Guest

Unknown date

  
Double barf.

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Guest

Unknown date

  
^ obviously the above 2 people dont much like retro style games, this mappack however is excellent, while the sprites may be 'crudely' drawn it adds to the charm and retro feel 5'd

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Guest

Unknown date

  
^ Hey, if you havn't got anything worthwhile to say, don't bother. This is certainly original, and I appreciate the work gone into making this, no one has considered that making all those new sprites must have been tough, and the map design is excellent, but there are a number of things that stopped me playing after a few levels, the sound effects are odd and seem misplaced and the solid textures are just ugly, so 3 stars.

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Unknown date

  
Original, that's sure. Gameplay was kind of new to me, because i've never seen some gameplay similar to this one, unless i'm mistaken. The great quantity of effort put in this wad can be seen by the quality of the layout the maps have: wacky, and pretty much unique. Though textures are a bit eyes-killers, but that's not much of an issue if you lower the brightness of your monitor. Anyway, nice wad and unique DooM TC. I give this a 5/5.

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Guest

Unknown date

  
Not bad, presents a new and refreshing idea to the world of Doom. Certainly not perfect by any means but worth a look if you're in the mood for something other than Doom.

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Guest

Unknown date

  
^ Reviews like the one above make me laugh. Why is it vomit? At least some of the other people explained why it was crappy to them. Another thing is that you don't leave your name, which makes me think of you as just a coward spammer, ruining things pointlessly.Now about the wad, I liked it. It wasn't right up my alley, but eh, still fun. Stars for originality and fun, -1 star for it not quite being my type, and for some of the rather loud and annoying sounds. 4/5-Mik57

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Guest

Unknown date

  
Fucking amazing, not often an odd and origional idea like this is put out, these guys need to make the second episode NAO! 5/5 fuckin' love oldschool shit

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Guest

Unknown date

  
At Least it's Original!-DZombie

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Guest

Unknown date

  
This is terrible! 0/5!

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Guest

Unknown date

  
The idea and concept of this mod is quite good, but poorly executed IMO. Gameplay seems a bit unbalanced, with the first 2 weapons you get being horribly underpowered, so it takes frustratingly long to kill all enemys in an area. I'm also not a fan of the solid color walls etc. The graphic-style of the new sprites is a bit basic, but it works well enough... couldn't the author have invested some more time to make textures in the same quality? 3/5

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Unknown date

  
This mod is awesome, and I can't wait the next episodes... I have only one thing complain about... ammo are a little tight. But it doesn't screw up this mod. I gave this 4.5/5. -playerlin

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Guest

Unknown date

  
This made me Lol but in a good way. Something new and original for DooM is good every once in a while, good work! 5/5 for bringing something new in!-Candle M

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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