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The unnamed base

   (16 reviews)
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2 Screenshots

About This File

Some generic base themed level that was meant for a project which I assumed never saw the light of day so I am releasing it as a standalone map. File was further tweaked and fixed some texture alignments and a tag error in Doom Builder. Originally for MAP10 but changed it to MAP01.


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trrobin

  

Not a bad map at all.

A few mis-alignments to be found here and there but it doesn't take away from the snappy flow of the action.

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Guest

Unknown date

  
Good olschool. 4/5 - Optimus

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Guest

Unknown date

  
sexy 3.5 stars

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Guest

Unknown date

  
Having played Mr Chris' more recent work, it's interesting to see how he fared back in 2003. There's not much texture alignment going on but it's certainly a good layout with some amazingly devious and intense gameplay. Let your guard down during these 20 minutes and you'll get your ass handed to you! Recommended! 4/5

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Guest

Unknown date

  
Very nice. Good old-school design.

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Guest

Unknown date

  
Youu have a flare for really good design

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Guest

Unknown date

  
Good old school style map. 4/5-d.d.koop

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Guest

Unknown date

  
An oldschool-esque map that excels in good and well-balanced gameplay. Mr. Chris is certainly an oldschool type guy who often seems to focus on good gameplay and satisfactory but basic architecture and this map is no exception, as good as his E2 series of maps IMO. 5/5

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Guest

Unknown date

  
Not bad. It was simple but enjoyable.

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Unknown date

  
i like it.-DZombie

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Guest

Unknown date

  
Thanks for the feedback, I appreciate it as I normally have a thing for detail and surprises. ~Mr. Chris

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Guest

Unknown date

  
A lot of odd texture choices and misalignments, but I like the style and the gameplay was very decent. I particularly liked the fight at the red skull area, some really cool effects going on there. "Simple but enjoyable" is well-put.

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Unknown date

  
Old Skewl.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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