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Sinalbin.

   (10 reviews)
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2 Screenshots

About This File

A single-player/cooperative map. Kind of that rocky\ hell theme.


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Zahid

  
its a decent effort...

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Guest

  
This level is a very good example of how not to require backtracking. Monster placement is also awkward and it looks like a generic 1995 level.

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Guest

  
Absolute beginners map. Simple layout, spare texture use, no decoration, and no gameplay. Linedef 274 has an S1-type action, which may cause a sudden game-over due to player lock. Overall: WOT, 1* for the effort. BTW @ Optimus: please rate realistic, 4* is ridiculous. Thank you.

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Guest

  
I don't know why people rate this with more than 1 star. It is terrible, especially for a '09 wad, it looks boring, it plays awful and overall my 8-year old cousin can do better than this. Also look at the way the template: "Author: id". "Base:Scratch". And a backslash at "rocky\hell" theme.. He sounds already dumb and this is perfectly reflected in this horrible map.

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Unknown date

  
lacks in detail but quite ok

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Guest

Unknown date

  
A 3 star map, pretty average layout but playable.-Candle M

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Unknown date

  
It's ok. It's a bit bland.

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Unknown date

  
Nice, simple, fun! 4/5 - Optimus

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  • File Reviews

    • By P41R47 · Posted
      Just ended this megawad.
      Its fast pumping action on really short and moderatelly challenging maps. i really like it, and the soundtrack is one of the best!!!

      Thank you Paul Cofiatis for this megawad. Hope you can give us more awesome and entertaining mapsets like this one.
    • By Swalzi · Posted
      If John Romero claimed this map as his. I'd believe him until how I found out how to reach the blue key on the ledge.

      I'm stealing that trick.
    • By MuratMikal · Posted
      Mediocre megawad. There're many puzzles along the maps and the small monster count makes me wonder if it's a puzzle oriented wad instead of an action one. Anyway, not my cup of tea.
    • By magicsofa · Posted
      Again, an improvement over the last one (castle3.wad). Still some hallway-isms but this time they aren't a thousand miles long. Also, repeating the same "puzzle" more than once is never a great idea. But, it's quite playable and actually a little challenging in some spots. 2.6/5
    • By magicsofa · Posted
      A slight improvement over the quality of castle1.wad (I didn't play castle2 because it's already been reviewed.) The starting actually looks sorta cool, giving you a sense that this map might be better than the previous ones. But, it's only marginally better, with outrageously long hallways as the main annoyance. Combat exists but is still super easy, especially if you use the myriad artifacts in supply. The worst part was getting to the end of a massive hallway and finding out that I needed a green key, which would have been about two minutes of backtracking if I didn't use the turbo cheat. 2/5 would skip
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