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Da Will

   (62 reviews)
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9 Screenshots

About This File

A first wad from B0S (Best Of Survivors) clan. The B0S clan has sent you on the task to find out what happened to "Object 33", with which the contact has been lost. It is located in remote district of the Central America so be prepared for a tough way.


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Guest

Unknown date

  
A definite mixed bag; fortunately, it definitely isn't empty in terms of treats. Map01, 03, 08, and 10 are good/very good, and that alone is worth downloading the pack for. Unfortunately, the other maps are not as good, some even no better than average at best (Map04 maybe even below). But nothing is terrible, and the four good maps certainly are enough for me to recommend this. 3.5/5; I'll be nice and give it a 4. -Do0minat0r

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Guest

Unknown date

  
Really good. ;)

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Guest

Unknown date

  
Some maps were good but most were crap. 2/5

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Guest

Unknown date

  
Average in every way. Go for more consistency in your next release.

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Guest

Unknown date

  
The first map is great (it's fun, good-looking, and a veritable Plutonia tribute), the rest vary, some are meh some are pretty good, but don't tend to show as much quality and focus. So in the end I was a bit disappointed after the first level. Props for making it require Plutonia, though. That's the way to go if you're using Plutonia resources. ***

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Unknown date

  
Very good.

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Unknown date

  
Very cool!!

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  • File Reviews

    • By Classicgamer6 · Posted
      I have a soft spot for levels set in somewhat realistic facilities that also feature a light horror theme, however, what I don't like are levels full of what can be surmised as annoying monster encounters. Specifically what I find annoying are the monsters placed on UV which lead to rather poor level flow. This level does look good and has a nice custom song playing but the stock scream sound effects that play somewhat frequently do detract from this. Overall this is an okay level that could very easily be made good if monster flow was made better and the screams were played less often.
    • By Figgy McSquiggins · Posted
      I was loving it, had a fair bit of challenge. Every fight really put you to the test. Excellent map design, too. You clearly worked hard on it, and that is not lost on me. That being said, as soon as it hit whispering winds, I instantly hated it. It just devolved into finding one of 20 invincibility power ups, and spamming the bfg. Took all the fun out of it when you're backed into a corner against 100 barons, 100 revenants, 100 cacos, 5 cyberdemons, 600 imps, 250 zombie gunners, a spider mastermind, and 20 arch-viles that revive the fuckers, and all you can do is spray the bfg and hope invincibilty doesn't run out.
    • By Classicgamer6 · Posted
      Playing this level brought up memories of playing Half-Life 2 with my GeForce 250 on ultra low settings what with the fullbright lighting. This level could seriously benefit from having less bright indoor/outdoor areas and some detailing to reflect that since as is this level has a rather basic look that is not complemented by the lighting. Each of the monster encounters are rather uninteresting with large groups of monster attacking all at once, however, these trivialized by ample ammo pickups
    • By dylux · Posted
      Titan II Review:   The Good:   - Big Maps - Lots of detail   - Loads of everything to keep you going   - Dogfighting galore – but not a slaughterfest   - Lots of secrets that are rewarding   - “New” monsters are great   - Minigun rocks!   The Bad:   - There’s no Titan III   In Short:   Whoever said that Titan II was better than Titan I was absolutely 110% correct! (and I loved Titan I as well). Much work went into this fantastic WAD. Every Map was excellent. Never boring. I had loads of fun playing this Titan II. Maps 07 and 09 were my faves. Bravo! Thanks for making it. :)   Solid 5 out of 5 Stars
    • By Memfis · Posted
      Good small relaxing techbase. The author shows a lot of creativity when it comes to the room shapes, and there are vertical differences between the areas everywhere. The final cacodemons seemed pointless though.
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