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X Weapons Mod

   (35 reviews)
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About This File

A weapons mod for ZDaemon and Skulltag, also is compatible with G/ZDoom.


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Guest

Unknown date

  
Great wad

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Guest

Unknown date

  
wow people need to fucking pull that dildo out of there asses jesus you guys are assholes, i thought this mod had a pretty kickass weapon change up but needs some extra decoration work for sure i say 4/5 for the thought idea minus one for the quality this could be an early demo to a great weapons mod hope to see it updated soon...

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Guest

Unknown date

  
A pretty mediocre weapon mod that has very little going for it. The BFG is the same, the Plasma rifle is just reskinned, the Shotgun is a rifle that doesn't work like the appearance suggested, the Rocket Launcher is just the same old one but with the look of Duke Nukem's RPG launcher and the pistols are poorly detailed and held awkwardly. Skip it.

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Guest

Unknown date

  
Bad.

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Guest

Unknown date

  
The first level is pretty good with the monsters taken from Doom64, the health/ammo balance is pretty well-done. It's dragged down a bit though by the final boss in the second very brief map who loves to spam his BFG9000 attack.

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Guest

Unknown date

  
TOTALLY SHIT

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Guest

Unknown date

  
Awful and useless. 0/5.

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Guest

Unknown date

  
Pales in comparison to modern wads, but doesn't have any nostalgia/similar feelings value even in the face of that. Unless you get nostalgia from dehacked wads in the early 2000's. Not very impressive or entertaining in any aspect. It isn't horrible, so it is well-deserving of its current 3-star rating.

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Guest

Unknown date

  
MIERDA

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Guest

Unknown date

  
Pretty model rips.

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Guest

Unknown date

  
Booooooooooring. Nothing but rips and stolen stuff.

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Guest

Unknown date

  
Slapped together crap mod that does nothing but a couple of quick dehacked hackjobs on the weapons with shitty, poorly animated sprites made from screencaps of other games. 0/5

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Guest

Unknown date

  
Its not that bad of a weapons mod BELIEVE ME theres much worse out there. Fix the akimbo handguns turn them more so there pointing to the center just a little. The AK47 is broken and doesent fire like one at all also zoom it out a bit so you can see the whole weapon and mussel fire is kinda small. The SPAS Shotgun looks really nice in all aspects except theres no mussel fire at all from this one add mussel fire graphics to this and it would be perfect. Do all of these things mentioned above.

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Guest

Unknown date

  
Eh this was a pretty bad weapons mod. This just felt like it was made in under 5 minutes of pointless drivel. Only look at it for testing purposes, then just get rid of it. Definitley see some bad rips from other games in this. 0/5.

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Zellonous

Unknown date

  
Average. Pistols look stupid. Railgun need work. AK47 doesn't act like an AK47. Rocket launcher idle is awkward. The sprites have varying quality and some don't really match the others. 3/5

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Guest

Unknown date

  
God damn, The item graphics are crap. He makes it look stupid. Say the Dark servant item. Instead of a Minotaur, He made it a parially nude woman. The weapons looked just as bad. Not only is this a rip off, Its a screwed up wad. FAIL:0/5

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Guest

Unknown date

  
Hola locoman. Your wad looks good, but some weapons... emm... doesn't look good.

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Guest

Unknown date

  
In my opinion, I think this wad needs DECORATE work. It definitely has potential and keep in mind, nothing is perfect in this world. The only thing I have to say is practice with DECORATE scripts and I think this wad would come out pretty groovy. P.S. Love the chaingun. 4/5 -Alando1

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Guest

Unknown date

  
Every moron thinks taking weapons from game A and B and slapping them into Doom is original. STOP IT ALREADY.

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  • File Reviews

    • By chlef · Posted
      Yeah, this is what Doom is supposed to be. Basic and enjoyable, no gimmicks or stupid sound/graphic mods. Just pure Doom. This is a keeper.
    • By Never_Again · Posted
      Another day, another stolen map.   E2M1 of IMMLEV is a ripoff of ARENA, a tutorial WAD David Bruni designed and wrote detailed tutorials for in the 3D Alchemy book. Walbert's edit of it was so incompetent that four times out of five it will crash vanilla seconds into the level with a "P_CrossSubsector" error. Crispy and prboom-plus crash every time.   Oddly enough, Choco loads the map without complaints but you get stuck early on due to the "author" apparently using a paper bag over the head as a map-editing tool.   The second map is largely a barebones crate maze. A secret door next to the first key leads to an unmarked exit that dumps you on the stock secret level. Too bad, as the third level finally shows a glimpse of promise, albeit somewhat marred by HOM and mislabeled key doors. This, too, is apt to an abrupt end with another unmarked exit switch.
    • By MuratMikal · Posted
      The difficult of some maps (mainly after MAP 20) is rather extreme in UV if you aren't an experienced/very good player. For others I recommend playing in HMP or even HTNR if you don't want many frustating moments. Best maps = 04, 06, 07, 08, 11, 15, 32, 18, 20, 22, 28, 29 and 30. Bad Maps = 05, 31, 23, 25 and 26. All other maps are OK. Now, some considerations: MAP 24 is very good until the archvile spam, after that it's almost impossible to beat if you don't get the secret invulnerability sphere. MAP 26 is a gimmick map with a lot of archviles, I didn't enjoy the gameplay because if you shoot in some parts you die right away due to the sheer numbers of viles. MAP 29 at first seem very hard and frustating but its doable if played with persistance. The only bad thing about it is the mandatory archvile jump which I didn't aprove (if you play it you'll see what I'm talking about). UV maxing this MAP would be a nightmare since the red key area is very hard; I've yet to see anyone at youtube or twitch UV maxing this map without saves. As I think only 5 MAPS out of 32 are bad it deserves at least 4 stars.
    • By Triloguy · Posted
      Great. Best Wad ever.
    • By aargh · Posted
      It misses that "something extra" that id maps had. Something that you remember those maps for. But maybe it's not fair to compare because the original always has the advantage of nostalgia.
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