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X Weapons Mod

   (35 reviews)
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About This File

A weapons mod for ZDaemon and Skulltag, also is compatible with G/ZDoom.


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Guest

Unknown date

  
Great wad

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Guest

Unknown date

  
wow people need to fucking pull that dildo out of there asses jesus you guys are assholes, i thought this mod had a pretty kickass weapon change up but needs some extra decoration work for sure i say 4/5 for the thought idea minus one for the quality this could be an early demo to a great weapons mod hope to see it updated soon...

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Guest

Unknown date

  
A pretty mediocre weapon mod that has very little going for it. The BFG is the same, the Plasma rifle is just reskinned, the Shotgun is a rifle that doesn't work like the appearance suggested, the Rocket Launcher is just the same old one but with the look of Duke Nukem's RPG launcher and the pistols are poorly detailed and held awkwardly. Skip it.

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Guest

Unknown date

  
Bad.

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Guest

Unknown date

  
The first level is pretty good with the monsters taken from Doom64, the health/ammo balance is pretty well-done. It's dragged down a bit though by the final boss in the second very brief map who loves to spam his BFG9000 attack.

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Guest

Unknown date

  
TOTALLY SHIT

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Guest

Unknown date

  
Awful and useless. 0/5.

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Guest

Unknown date

  
Pales in comparison to modern wads, but doesn't have any nostalgia/similar feelings value even in the face of that. Unless you get nostalgia from dehacked wads in the early 2000's. Not very impressive or entertaining in any aspect. It isn't horrible, so it is well-deserving of its current 3-star rating.

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Guest

Unknown date

  
MIERDA

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Guest

Unknown date

  
Pretty model rips.

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Guest

Unknown date

  
Booooooooooring. Nothing but rips and stolen stuff.

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Guest

Unknown date

  
Slapped together crap mod that does nothing but a couple of quick dehacked hackjobs on the weapons with shitty, poorly animated sprites made from screencaps of other games. 0/5

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Guest

Unknown date

  
Its not that bad of a weapons mod BELIEVE ME theres much worse out there. Fix the akimbo handguns turn them more so there pointing to the center just a little. The AK47 is broken and doesent fire like one at all also zoom it out a bit so you can see the whole weapon and mussel fire is kinda small. The SPAS Shotgun looks really nice in all aspects except theres no mussel fire at all from this one add mussel fire graphics to this and it would be perfect. Do all of these things mentioned above.

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Guest

Unknown date

  
Eh this was a pretty bad weapons mod. This just felt like it was made in under 5 minutes of pointless drivel. Only look at it for testing purposes, then just get rid of it. Definitley see some bad rips from other games in this. 0/5.

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Zellonous

Unknown date

  
Average. Pistols look stupid. Railgun need work. AK47 doesn't act like an AK47. Rocket launcher idle is awkward. The sprites have varying quality and some don't really match the others. 3/5

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Guest

Unknown date

  
God damn, The item graphics are crap. He makes it look stupid. Say the Dark servant item. Instead of a Minotaur, He made it a parially nude woman. The weapons looked just as bad. Not only is this a rip off, Its a screwed up wad. FAIL:0/5

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Guest

Unknown date

  
Hola locoman. Your wad looks good, but some weapons... emm... doesn't look good.

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Guest

Unknown date

  
In my opinion, I think this wad needs DECORATE work. It definitely has potential and keep in mind, nothing is perfect in this world. The only thing I have to say is practice with DECORATE scripts and I think this wad would come out pretty groovy. P.S. Love the chaingun. 4/5 -Alando1

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Guest

Unknown date

  
Every moron thinks taking weapons from game A and B and slapping them into Doom is original. STOP IT ALREADY.

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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