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Der Wahnsinn, "The Insanity".

   (10 reviews)
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6 Screenshots

About This File

A single-player/cooperative map. A city kind of thing.


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Zahid

  
Fun map with peachy gameplay...ammo/heal th balance is bit strict but enjoyable....layout and visuals are agreeable too...

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TimeOfDeath

  
liked

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Guest

Unknown date

  
mission impossible with no cheat

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Guest

Unknown date

  
Oh man, I thought sector 27 is just a door! So, I searched around several minutes and opened up the editor until I realized it was a lift -_-. Ok, the map is good, ignoring the one problem I had. 4/5

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Guest

Unknown date

  
It was not a bad map, was confusing at some parts but it was playable, some secrets would of been nice but it wasn't bad. 3/5.-Candle M

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Guest

Unknown date

  
This is one of these levels that kept me saying "God bless chainsaw and infighting monsters." Ammo is quite low and it has some tricky corners. But it was stiff fun to play.

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Guest

Unknown date

  
Cool, a little too hard on ammo. 4/5 - Optimus

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Unknown date

  
I don't know how WadED treats lumps (it's the only editor you wrote in the text file) or how skilled you are in adding new ones, but the lumps are all messed up. I had to use XWE to sort the MAP01 lumps, since all map lumps need to be atop and sorted. The map itself is ok. Nothing excelent, but I enjoyed its "puzzle" feel. 3/5

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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