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ALONE.WAD

   (14 reviews)
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About This File

New level for DOOM based one the house in the game Alone In The Dark. It's designed to be played in Single player mode at difficulty level Hurt me plenty. At easier settings there are fewer monsters, and at harder settings you got more monsters to frag! I haven't forgotten those of you who like to kill your friends (or enemies), of course you can Deathmatch on this level but it's to big to be any fun. Cooperative playing is also implemented. Watch out for QUAKE.WAD on a ftp-site near you soon. This is me and my friends own levels that we use when we get together for deathmatch. It is 6 levels designed to be used as deathmatch with 2-4 players, it's best with 4 players if you like many frags! Also soon QUAKE2.WAD, and HERQUAKE.WAD - this is QUAKE.WAD converted to DOOM 2 and HERETIC. QUAKE2.WAD has an extra level. In the future maybe you will see ALONE2.WAD. This is not Alone In The Dark 2 made as a WAD but ALONE.WAD converted to DOOM2.


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dyshoria

  

a basic but fun map. Basic mappig was much more forgiving back then. There wasnt many good tools. And also author seems to be swedish and so am i

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Unknown date

  
The layout does remind of Alone 1, but something's missing (furinture heh). The textures get really repetive as well. The concept isn't bad and considering the age the execution is still acceptable). So far I'd rather think of this as a concept than a full fledged Wad. Someone should really up-to-date this with those Plantation Mansion textures. Has future, but so far, a nice idea. Definitely NOT "avoid! avoid! avoid!!!11" though. -N

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Guest

Unknown date

  
I love it.

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Guest

Unknown date

  
Dude, this map was released in 1995, so of course it is gonna be dull! But i still like it. Sure, it could have been better, but the idea was a good one. Hell, i would like to see someone remake this map to qualify to todays standards. All in all, 4 Stars.

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Unknown date

  
It doesn't change a thing.I have all the dooms and it doesn't change ONE thing at all in ANY Iwad.

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Guest

Unknown date

  
Not a bad little map - more interesting than many modern offerings.

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Unknown date

  
I was very disappointed to see fellow KTH student and former DHT regular Jonas being responsible for such a paltry map in terms of design and gameplay. If this is what "Alone In The Dark" looks like... Brrrr! You start out in large, empty, dull wooden halls/rooms and descend into larger, emptier, duller caverns. As if this wasn't enough, the map even contains a (probably unintentional) "reference" to WOW.WAD. Avoid, avoid, avoid. --1/5

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Unknown date

  
Dull, repetitive and boring. The idea isn't bad, but the map hasn't interest.

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Unknown date

  
Lame. No attempt at all to make any interesting architecture at all and the less said about the gameplay the better. Still.... At least there have been attempts in places to have "realistic" lighting

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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