Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Granite Base

   (26 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

An attempt to see if I could make a decent vanilla map, I'm quite pleased with the result, it was tested with Doom95 so it should work with every port.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
5-minutes level. As-is not bad, but in about all aspects a bit below average. Layout is short & simple, texture use and ambiance are standard, there's little decoration, and the gameplay @ UV is too far from exciting. After having played it, there was nothing I'd tagged as worth to remember. Overall: small 3* because author showed some skills.

Share this review


Link to review
Guest

  
Awesome vanilla map with cool graphics and gameplay!

Share this review


Link to review
Guest

Unknown date

  
this was already released, and i can't tell if there were any revisions made here.

Share this review


Link to review
Guest

Unknown date

  
i like it alot. want more.

Share this review


Link to review
Guest

Unknown date

  
A pretty average map from start to finish. The map is populated with fairly week enemys with a few Cacodemons, Hell Knights and Revenants. The blue key seemed tough to find at first, but once you have it, the level is simple to finish. It was okay, only play if you got nothing better to do. 3/5.-Candle M

Share this review


Link to review
Guest

Unknown date

  
A little easy

Share this review


Link to review
Guest

Unknown date

  
Decent and solid stuff. Might be too easy but no other flaws detected. But would make a good map01/02 in some large episode.

Share this review


Link to review
Guest

Unknown date

  
DOOM.EXE and DOOM2.WAD are what I used to play this map. (Why did someone think Plutonia was needed?) This is indeed a small map, but it is very nicely done. I'm a bit envious of the author's good sense of composition and consistency. This map looks like it could have come right out from one of the original DOOM episodes. The level of challenge is medium to low. There's plenty more ammo, so most players can expect to make it through alive. Expect some unpleasant surprises though!

Share this review


Link to review
Guest

Unknown date

  
That was a fun 7 minutes. Only found 1 secret at the beginning, but still, proper health balance kept me on my toes. I like the lack of super shotgun, would've made it too easy.

Share this review


Link to review
Memfis

Unknown date

  
it's an older version of pc_cp.wad map04

Share this review


Link to review
Guest

Unknown date

  
Sehr gut! 4/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
This made my night, thanks a ton!!! 5/5 - DeathevokatioN

Share this review


Link to review
Guest

Unknown date

  
mmm a really beautiful vanilla doom wad, fully works on doom2.exe v 1.9 using dosbox, nice e4 style, nice map, nice all. 4 stars from daimon 4+2=6

Share this review


Link to review
Guest

Unknown date

  
Very well done, flows quite well and no textures clash. Enjoyable 10 minute game

Share this review


Link to review
Guest

Unknown date

  
Nothing special but not bad. Also where's supershotgun? 2/5 - Zalewa

Share this review


Link to review
Guest

Unknown date

  
WHERE IS THE MEGAWADS PEOPLE

Share this review


Link to review
Guest

Unknown date

  
Unless Doom95 means Plutonia, the author failed to mention this is a map for Plutonia. Other than it being a fairly small and not too difficult wad, it's not a bad attempt. Worked fine with GZDoom v1.2.0. 4/5

Share this review


Link to review
Guest

Unknown date

  
This is dated March 2009. It's good fun; a kind of hellish crate warehouse techbase with 128 mostly weak monsters. It's not at all hard, but it flows well. The map basically looks, plays, and feels like a good but easy level from 1996, a mish-mash of E2 and E3 elements with a few Doom II monsters. The toughest baddies are a handful of cacodemons, hell knights, and a revenant at the end; the rest are mostly former humans and imps.

Share this review


Link to review
Guest

Unknown date

  
Nice flow,not overly difficult.Would make a good opening level for a megawad or mapset.3.5[4]/5-d.d. koop

Share this review


Link to review
Guest

Unknown date

  
Hi, it's the author here, what do you mean it requires Plutonia? I never used Plutonia at any point when making this map, just plian ol' DoomII

Share this review


Link to review
  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
×