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Alando Guns X

   (47 reviews)
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Weapon wad that is so groovy you'll be addicted to it. It contains dynamic lighting for GZDoom users and has updated and fixed weaponry.


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Untamed64

  

Alandoguns made another weapons mod Yaaay, AlandoGunsX

 

uhh.. it has several classes that have different starting weapons, but some of the classes have shitty voice acting.. I'll just choose the class that has the most normal sounds.

 

Oh. It has weapon slots that only allow one weapon. Forcing you to swap weapons by dropping one on the ground when you pick another one up.

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Gato606

  

It's a nice collection of monsters and guns, nice sprites and stuff (like the TERRAIN lump, dynamic lights), it's an eclectic mix of monsters and weapons from different games, a bit messy, yes, but still fun.

Maybe it's a bit unbalanced on weapons/ammo, you might end with full ammo for a gun you haven't found yet.

Some visual effects (specially barrels/mines explosions) overload the engine and make slow down your game.  Another a bit annoying feature is the automatic reload of guns with no option of manual weapon reloading, you might ending facing a big monster when suddenly you have to wait till the gun is reloaded.

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Guest

  
God was this terrible. They didn't even care to make their own skins, some of them they just ripped from other games! This WAD is absolutely terrible, Do not download this, you'll get what this review shows.

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Guest

Unknown date

  
ROFL you cant use the wad becuase the player tank exceeds, plus it wont work with skultag 98a

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Guest

Unknown date

  
You know, judging from playing this, I'm actually appreciating AEOD more because there's also a lot more variety in the randomized monsters to kill as well. (That, and the aforementioned mod doesn't LET YOU kick its ass so easily... especially not on the higher difficulties)

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Guest

Unknown date

  
At least his stuff is better than Daniel's. I don't got an idea why you rip on Alando for. The original wad was fun, I don't see how everything must cater to everyone, stick with the weapon sets you like instead and avoid the authors you don't like. And just to throw my opinions in some more; screw AEOD, didn't like any of the creatures or weapons.

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Guest

Unknown date

  
THIS IS SHIT!!!!! would be 0 without the hellstorm thingy but I give 2 just for that

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Guest

Unknown date

  
this is diamond. Alando you are fucking genious hell yes 5/5

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Guest

Unknown date

  
You said it works with skulltag but the fucking tank player class is to big. Can any one fix that?

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Guest

Unknown date

  
The previous Alandoguns was epic, but this version is a massive leaning tower of shit. 0/5

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Guest

Unknown date

  
This was better than the original...if it weren't for the stupid ass one-liners that make your ears bleed,the inconsistent hands with the random rips, and the Items and weapons with pointless (but annoying) addons (such as the Halo gun with the flashlight). As a wad it self I would give it 4/5 for the effort, but the 3 flaws I said brings it down to 3/5, it can be fun at times though :)

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Guest

Unknown date

  
Everything you could possibly do wrong in a weapons mod, Alando has done. Immoral Conduct rips, model rips with hundreds of frames, dozens of pointless inventory items, weapons that don't match in style, everything. Stay the hell away from this. 0/5 --Woolie

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Guest

Unknown date

  
Holy fucking christ, you made something even worse than the first alandogun wad and THAT was a pretty shitty weapons mod. 0/5

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mallo

Unknown date

  
Why when I shoot into imp's crotch with Sniper Rifle, I shoot his head off? O_o Anyways, there are too many classes. Going over 5 is a bad thing already. Additionally, if this had more consistent sprites, it'd be really good :)

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Guest

Unknown date

  
The alpha and the omega of fucking shitty weapon wads. This wad is like the product of a greasy, hairy anus that sucks resources from other decent weapon wads into it's brown vortex, before spewing it back out into a incoherent clusterfuck of a wad. Folks, this is none other than the fucking weapon wad antichrist. Abandon all hope ye who dare to play this putrid matter.

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Guest

Unknown date

  
No F words! Pretty reasonable wad. At least he did it for his desceased father that he cared about so much. I give him credit for that.

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Guest

Unknown date

  
Too much content, the non-Doom hand weapons look out of place atop all the non-Doom sprite rips.

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Guest

Unknown date

  
Everything I could say has already been said, yet I choose to review this anyway. That's how much I don't like it. 0/5

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Guest

Unknown date

  
The selection for some sounds effects are really bad. Like grunts. The next problem is the weapon selection. You do have some good weapons in there, like shotguns. But in general none of the weapons really seem to fit in together. The mismatching hands with other weapons happens everywhere, but it's still a problem. The way the ammo indicator works is backwards, as using ammo in a clip adds it upwards. You have potential, just narrow your focus.

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Guest

Unknown date

  
It's not my favorite, but it's a small step up from the original. liked some of the weapons, but others were overpowered. i'd say this gets a 3/5, becacuse of how much effort went into it. no monster replacements :( But still an ok wad. although much better for really tough wads, like scythe, and alot of players in survival.

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Guest

Unknown date

  
Phail...-ed...

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Guest

Unknown date

  
...D: this was new...most of the weapons sucked ,the inventory bar was a mess , and giving your game your own name seems concieted to me...but this thing helped me learn almost everything i know about writing doom codes. so for that , and the fact that any other serous doomer who wants to learn code could use this, i give it four stars.

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Guest

Unknown date

  
It's funny the txt file says not to steal resources from a wad essentially full of stolen resources. Completely worthless.

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Guest

Unknown date

  
I personally like it, Exept that it happens to crash Gzdoom all the time. -1 star for that.

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Guest

Unknown date

  
ppl are working very for make good mods and credit there source and you stole prites everywhere like a bastard ? but who cares ? i luv it ! 5/5

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  • File Reviews

    • By P41R47 · Posted
      I actually used this files MORDETHfb97-dsf but its the same wad with lumps properly organized.    Simply... WOW!!!   Love it from start! I really like exploratory maps with clever puzzles and secrets and pretty good encounters. The maps are neat, detailed, have a really good atmosphere and great architecture. The resources are used in a way that one can't ignore; its just really organic and nothing standouts as unfitting. Perfect texture work, indeed. (Don't know why, but while playing it, Suspended in Dusk by Espi comes to my mind... maybe some of the texture usage remind me of that amazing work).
      The dehacked monsters are good and interesting alternatives.
      I love the fog effect and how it dissapeard when you are near and then appeard again when you look at it from afar. If this was the demo, and after seeing some juicy screenshots, i just can drool dreaming about this long awaited mapset finally being released.

      Thanks MORDETH for this demo, its something really inspiring.
      I doesn't care to wait another twenty years to finally play the complete version ;)
       
    • By aargh · Posted
      Slaughtermap for beginners. Simple but effective level design, impressive architecture, great lighting. Arch-viles are a bit overused.
      Played with Meatgrinder mod.
    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
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