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JtRLimbo 2: The Ruins Remaining

   (21 reviews)
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12 Screenshots

About This File

JtRLimbo 2 The Ruins Remaining is the sequel of the map from Arcades3d. It's the same level, but with a twist, making it the most exciting gameplay you've ever seen.


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Guest

Unknown date

  
Yeah it uses its own sprites; all ripped and not properly credited... genius!

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Guest

Unknown date

  
Enjoyed it.

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Guest

Unknown date

  
Pretty lame! Visually this is really sub-par and gameplay is propably even worse... I stopped playing after my view was taken away to show a door opening awefully slow. I'd give this 2 stars, but because of the improper credits I'll make that 1! "...and others"? Really, you must be kidding.

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Guest

Unknown date

  
Annoying as shit boss.

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Guest

Unknown date

  
Script error, "MAPINFO" line 2: Bad syntax. WTF

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Guest

Unknown date

  
Gameplay is surprisingly good. The map, however, is a bit on the bland side. The Hammerhound is extremely cheap. I had more trouble with that guy than with the Lich King.

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Guest

Unknown date

  
This is a very solid and decent map. In oppose to the above reviewer, I didn't find the map too bland. The gameplay was great and enjoyable, the music was well selected (heh, Lich King music from GVH) and the new monsters use was good. I'd give this 4 starts but some genius decided to randomly throw a zero in here, so you get 5/5 from me. Good work, keep it up. - Moti

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Unknown date

  
Gameplay is cool, level's atmosphere too. But final boss is boring for me...(I'm sorry I did "sv_fastweapons 1" during that battle.) I give this 4/5. Keep your works on your other projects! :p - playerlin

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Unknown date

  
What Moti said.-5/5-d.d.koop

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Unknown date

  
Wait, 12 MB for a single map? WTF?

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Unknown date

  
Bad Wad -Zalewa

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Unknown date

  
Dude, does your ears works up to 5000 hz?. I mean cmon. Sound is REALY bad.

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Unknown date

  
I thought this wad was a bit meh. The room with the Disney villian's pics posted reminded me of Kingdom Hearts...I dunno...but that felt a bit odd within this level. The new monster designs weren't bad, 2/5.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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