Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The UAC Rebellion

   (62 reviews)
Sign in to follow this  

Guest

9 Screenshots

About This File

You are a normal marine, no more important than the rest. You've worked at the UAC for years now, and have had time


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
A bit odd at times, but creative and original. Lots of nice 'realistic' touches.

Share this review


Link to review
Guest

  
I had fun playing this when I was unable to sleep.When I finished it,slept like a baby.

Share this review


Link to review
Guest

  
Hmm... Map layouts / architecture is overall a bit primitive, not too say: simple. Texture use is consistent to the point of monotonous. Sadly the gameplay does imho not match at all with the high ratings here: there's almost no strategy, and overall monster placement looks very uninterested. Which makes gameplay quite boring. Small 4* for the effort & 2* for the gameplay = 3* for a one-play experience of what gives me an impression of a sort-of jokewad.

Share this review


Link to review
scifista42

Unknown date

  
I think this wad is legendary for its unique concept. The resulting atmosphere impressed me so much that I'm totally willing to overlook flaws in level design. Killing marines with little health in a semi-realistic environment was satisfying. 5/5

Share this review


Link to review
Guest

Unknown date

  
Good if youre good at doom, bad if you suck at doom.

Share this review


Link to review
Guest

Unknown date

  
Cool unique WAD.

Share this review


Link to review
Guest

Unknown date

  
Not bad.

Share this review


Link to review
Guest

Unknown date

  
Sorry, but I quite around Map08 because the ammo balance was just getting unfair. And difficulty setting are only very lightly provided. Play a few maps at the beginning, then stop, or at least don't pistol start the maps.

Share this review


Link to review
Guest

Unknown date

  
I didn't enjoy this at all. Too many hitscanners in dark hallways for my tastes; lost interest before I even finished MAP02.

Share this review


Link to review
dg93

Unknown date

  
This is one of Doomkid's first wads ever published. I like it, even though it is riddled with some flaws here and there, but it is a different kind of Doom experience than most wads on /idgames. For one thing, Doomkid's mapping skills have improved A LOT since his release of UAC Rebellion. I recommend looking into some of his other works, especially his Deathmatch wads. 4/5

Share this review


Link to review
Guest

Unknown date

  
If you're allergic to hitscan monsters, you should probabally avoid this mapset.

Share this review


Link to review
Guest

Unknown date

  
Very fun,I remember playing this when it came out. Lol,came.

Share this review


Link to review
Guest

Unknown date

  
i like! thanks for sharing

Share this review


Link to review
Scypek2

Unknown date

  
I'm halfway through and it's really good! It might've been average as a usual mapset full of hellspawn, but you weren't afraid to experiment and there are new enemies and some little new things that make it more immersing, like the new objects and signs on walls. Story may feel "laughable" for someone, but still, I prefer it over the 1000th "After stopping 999 hellspawn invasions, the unexpectable happened: a hellspawn invasion". Originality and creativity is what I like the most, Therefore 5 stars.

Share this review


Link to review
NuMetalManiak

Unknown date

  
cool but horribly cramped, especially the sewer maps. the rickroll thing, though, was awesome.

Share this review


Link to review
Guest

Unknown date

  
Too hard huh? lets rock note:i will try complete this on nightmare!!! so i will upload a demo and who the fuck is doomkid he is a kid im too... lol

Share this review


Link to review
Guest

Unknown date

  
A mini map set that started out pretty okay imho. After a while the cramped map design got to me for a bit. This was just a pretty average set to begin with. Play it if your bored or need something new you haven't covered yet. 3/5-Candle M

Share this review


Link to review
Guest

Unknown date

  
I liked it. Hitscanners are a problem for nOObs.

Share this review


Link to review
Guest

Unknown date

  
Ahaha... this wad is something else entirely. It's one of those serious wads that's just so ridiculous that it seems like a jokewad. Nothing too bad about it, besides cramped level design, but the ripped resources and "story" are rather laughable. 3/5

Share this review


Link to review
Guest

Unknown date

  
Very nice. Enjoyable. 5/5/5

Share this review


Link to review
Guest

Unknown date

  
Bleh, the levels just fade away into mediocrity within the first couple of minutes.

Share this review


Link to review
Guest

Unknown date

  
Ammo balance was unfair? I never had any issues getting through it. There was more then enough. It's nothing special though. It's good fun, but nothing awesome. The level design leaves some to be desired. Not hard at all even on UV. 3/5

Share this review


Link to review
Guest

Unknown date

  
Well done! The new enemies are very classy.

Share this review


Link to review
Lycaon

Unknown date

  
Level design could have been better but it's really fun to play something new, with new enemies and reworked marines. The one shooting a pistol is amazing. Would like to see it in more mods.

Share this review


Link to review
Guest

Unknown date

  
This wad has that "shores of hell" feel to it. Seems like what would've been awesome back in the day. 4 otta 5

Share this review


Link to review
  • File Reviews

    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
×