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Alternate late game music replacement

   (8 reviews)
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I always thought the late game music for both Doom and Doom2 were off so I replaced MAP21 through MAP29 and E3M1-E3M9 with more string based MIDI files since I believe they would fit the hellish atmosphere better than the ones provided with the games.


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Unknown date

  
One would argue that these songs fit Heretic more, because of the strings, but I like them more for Doom, because of the gothic atmosphere they can produce, impossible with Heretic. 4/5

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I was expecting this to be awful - Doom's cheesy music is part of its appeal - but it's actually very good. The music is generally slow-paced and moody, with a film score feel. It's a viable alternative to the ambient grind of the Playstation version. The music for Map23 seems very short though. I assume, based on the readme, that the MIDI files were not actually composed by the wad's author; it's a shame he couldn't credit the originals.

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Actually, the text file says the MIDI files were from Ultima 8, which I obtained from laurasmidiheaven.com . Quite fitting if you ask me as I tried to make sure all songs weren't too short. -Mr. Chris

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I always thought Ultima 8's music worked really well for Hell levels - turns out I'm not the only one! 4/5, because I miss Map28's music -wildweasel

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Hmm, the new tracks are all nice and moody, but for me they got boring quickly as they all have a very similar sound to them. I dunno, although Doom(2)'s music migh not be perfect, I think the more action-packed tunes suit the game much better than these tracks! Still 3/5

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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