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Alternate late game music replacement

   (8 reviews)
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I always thought the late game music for both Doom and Doom2 were off so I replaced MAP21 through MAP29 and E3M1-E3M9 with more string based MIDI files since I believe they would fit the hellish atmosphere better than the ones provided with the games.


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Unknown date

  
One would argue that these songs fit Heretic more, because of the strings, but I like them more for Doom, because of the gothic atmosphere they can produce, impossible with Heretic. 4/5

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I was expecting this to be awful - Doom's cheesy music is part of its appeal - but it's actually very good. The music is generally slow-paced and moody, with a film score feel. It's a viable alternative to the ambient grind of the Playstation version. The music for Map23 seems very short though. I assume, based on the readme, that the MIDI files were not actually composed by the wad's author; it's a shame he couldn't credit the originals.

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Actually, the text file says the MIDI files were from Ultima 8, which I obtained from laurasmidiheaven.com . Quite fitting if you ask me as I tried to make sure all songs weren't too short. -Mr. Chris

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I always thought Ultima 8's music worked really well for Hell levels - turns out I'm not the only one! 4/5, because I miss Map28's music -wildweasel

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Hmm, the new tracks are all nice and moody, but for me they got boring quickly as they all have a very similar sound to them. I dunno, although Doom(2)'s music migh not be perfect, I think the more action-packed tunes suit the game much better than these tracks! Still 3/5

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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