Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

fdc6.wad

   (19 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

This wad served as a "platform" for the sixth FDC (first-demo contest) (its essence is that the players simultaneously start to complete unfamiliar - and absolutley new as well - wad, and the winner is the player, who will be able to finish the level faster than the other players; thus, the total time of all attempts is considered.) Also, the summary table of contest`s results and demos of pair participants of contest are included in this archive.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Zahid

  
too damn interconnections and mechanics...typical Fda friendly style and nice combats...Amusing overall

Share this review


Link to review
Guest

Unknown date

  
It is very interesting, non-linear, surprised map. 5/5

Share this review


Link to review
Guest

Unknown date

  
Meh, my time would have been around 25 if I didn't do laps around the level hunting down switches (I think there was still 1 switch I couldn't find). I like the concept of the competition, though.

Share this review


Link to review
Guest

Unknown date

  
This is a challenging map and rather long despite having no keys. Watch out for the red-coded walls; walking through them will teleport you. It's extremely non linear, you just have to find all the switches to fully raise the bridge to the exit. The final Cyberdemon is a bit much though. 3.5(4)/5

Share this review


Link to review
Guest

Unknown date

  
Impressive

Share this review


Link to review
Guest

Unknown date

  
The map style sucks, but it is non-linear and has interesting lift trick i have never known. 4 stars.

Share this review


Link to review
Guest

Unknown date

  
Great level. Beat it in 37:54, be it that the level is very confusing, but it gains back lost points for incorporating that cybie fight at the end :-D - Kirby

Share this review


Link to review
Guest

Unknown date

  
I passed it with the best time - 41 minutes. I take first place!

Share this review


Link to review
  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
×