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Wonderful Doom, v.1.2

   (104 reviews)
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About This File

I just wanted all doomers to play First Doom one more time. All maps are similar in design and difficulty to their originals, but they are build from scratch. Please, don`t acept it is a plagiarism, it`s just an alternative to such things like Mood, Randoom or modified ID levels..


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Guest

  
In map E4M2, the idiot has a blue key switch where a red key switch should be.

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Guest

Unknown date

  
Map E4M2(my favourite) is better than the original one. The others maps are equals to or worse than the originals, but they have the spirit of them. Very good. 5/5

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Guest

Unknown date

  
No good. It's just the original DOOM levels, with twists - stairs go up instead of down, rooms are mirrored, areas are moved around and connected in different ways, and so on. There's nothing *ORIGINAL* about this, and the editing's not great, either; there's much better E1/E2/E3/E4-style levels out there. The author deserves some credit for trying, and the levels aren't outright bad, but they're not good, either.

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Guest

Unknown date

  
great! 5/5

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Guest

Unknown date

  
A great twist on the classic, gives another reason to play through Doom again!

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Guest

Unknown date

  
I think a lot of the levels are too similar, a bit like instead of normally turning left the player turns right and instead of finding the armor room in section 2 the player finds it in section 4, etc. Still, the levels are impressive. A Doom 2 remake would have been more interesting :)

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Guest

Unknown date

  
On the surface these are pretty good levels that are fun to play. But on the other hand they resemble the original Doom levels too much. Many of them seem to just shuffle around places from the original levels into a new configuration. Some of them change nary a thing. If you're not into this kind of thing, just play E4. It has the best, i.e. the most different, levels. 3 stars.

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Guest

Unknown date

  
and again, tested poor. stupid!

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Guest

Unknown date

  
Obligatory wad for all fans of oldschool mapping. 4/5 - Belial

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Guest

Unknown date

  
Just finished Knee Deep, looking forward to playing the rest. Some neat touches, nice work.

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Guest

Unknown date

  
It is certainly not a wad to play if you are looking for brand new levels, but if you are looking for a new way to play Ult. Doom all over again, you can't do better than this (at least until the full version of Flashback comes out). I think it is better than the original game. 5/5 (for those who like this type of stuff, me included) -Brandon D. Lade

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Guest

Unknown date

  
Thank you for making and releasing this. It's like playing the original again but different. Game play is just as good and texture use is actually better imho. At least they are all aligned properly. Looks and plays super with doomsday and the texture model packs which i highly recommend using. 6/5

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Guest

Unknown date

  
Really good gameplay, E3M9 was really fun, so were some others. The surprise Cyber in E4M7 really surprised me.

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Guest

Unknown date

  
As was said, the maps are only variations of the originals. Nothing new is added, and the boss battles are less memorable. 4 stars for the effort.

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Guest

Unknown date

  
out of date since ultimate doom release

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Guest

Unknown date

  
Remember Mario Kart 64's Mirror mode? Essentially, that's what this is, for Doom. If you've played Doom, you've played this. That's not to say it's not good, though. 4/5

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Guest

Unknown date

  
For some reason the remake of the secret passage in E1M2 literally brings the ceilings down throughout the level; in other words, every time you shoot the door (or the opening) the ceilings drop progressively lower until the level becomes impassable. Otherwise, brilliant design -- brilliant upgrade of the original! Just the thing you should be looking for if you're bored with the original levels but don't want something too vastly different. 4/5

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Guest

Unknown date

  
I don't see why this has four stars. It's too close to the originals, and what's changed isn't all for the better either. Two for the effort though.

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Guest

Unknown date

  
Chop Doom up into pieces and reassemble it differently, and the result isn't any better than Doom was, and probably worse for being so derivative. Fun for a while, but Back to Basics, CH Retro Episode, Phobos: Anomaly Reborn, or even KDiZD are infinitely superior tribute mapsets, because they actually give you an original experience instead of regurgitating doom.wad and pretending it's new. If you want to play "First Doom", play it, not this. 3/5 --Woolie

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Awegamer

Unknown date

  
Meh, it's okay. But honestly, if you are looking for doom wads. Don't look here. 3 stars for effort, we want new experiences.

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Guest

Unknown date

  
This is actually quite an achievement. All four eps look and play like quality iD maps circa 1994. I'm enjoying it, but coming after UTNT it just shows how far the Doom engine has come in terms of art, design and craft. Props to Wraith for 3 years of solid work, old-school Doomers and diehards will appreciate this (hell, I do). But the lack of detail and Doom 2 monsters shows how limited the original game was. 7/10 -Zich.

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Guest

Unknown date

  
Hmm. Seems like someone's sense of deja vu is broken. As for the wad, fivetime nostalgia ahoy! -Xaser

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Guest

Unknown date

  
The levels are just like the original but with a another layout. I don't like that. I want new levels, not a new version of old ones. 3/5 for the effort.

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Guest

Unknown date

  
Nice homage to the original IWAD levels. 4/5 -Mr. Chris

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Guest

Unknown date

  
This really took you 3 years? Pathetic

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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