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Wonderful Doom, v.1.2

   (104 reviews)
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About This File

I just wanted all doomers to play First Doom one more time. All maps are similar in design and difficulty to their originals, but they are build from scratch. Please, don`t acept it is a plagiarism, it`s just an alternative to such things like Mood, Randoom or modified ID levels..


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Guest

  
In map E4M2, the idiot has a blue key switch where a red key switch should be.

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Guest

Unknown date

  
Map E4M2(my favourite) is better than the original one. The others maps are equals to or worse than the originals, but they have the spirit of them. Very good. 5/5

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Guest

Unknown date

  
No good. It's just the original DOOM levels, with twists - stairs go up instead of down, rooms are mirrored, areas are moved around and connected in different ways, and so on. There's nothing *ORIGINAL* about this, and the editing's not great, either; there's much better E1/E2/E3/E4-style levels out there. The author deserves some credit for trying, and the levels aren't outright bad, but they're not good, either.

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Guest

Unknown date

  
great! 5/5

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Guest

Unknown date

  
A great twist on the classic, gives another reason to play through Doom again!

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Guest

Unknown date

  
I think a lot of the levels are too similar, a bit like instead of normally turning left the player turns right and instead of finding the armor room in section 2 the player finds it in section 4, etc. Still, the levels are impressive. A Doom 2 remake would have been more interesting :)

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Guest

Unknown date

  
On the surface these are pretty good levels that are fun to play. But on the other hand they resemble the original Doom levels too much. Many of them seem to just shuffle around places from the original levels into a new configuration. Some of them change nary a thing. If you're not into this kind of thing, just play E4. It has the best, i.e. the most different, levels. 3 stars.

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Guest

Unknown date

  
and again, tested poor. stupid!

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Guest

Unknown date

  
Obligatory wad for all fans of oldschool mapping. 4/5 - Belial

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Guest

Unknown date

  
Just finished Knee Deep, looking forward to playing the rest. Some neat touches, nice work.

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Guest

Unknown date

  
It is certainly not a wad to play if you are looking for brand new levels, but if you are looking for a new way to play Ult. Doom all over again, you can't do better than this (at least until the full version of Flashback comes out). I think it is better than the original game. 5/5 (for those who like this type of stuff, me included) -Brandon D. Lade

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Guest

Unknown date

  
Thank you for making and releasing this. It's like playing the original again but different. Game play is just as good and texture use is actually better imho. At least they are all aligned properly. Looks and plays super with doomsday and the texture model packs which i highly recommend using. 6/5

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Guest

Unknown date

  
Really good gameplay, E3M9 was really fun, so were some others. The surprise Cyber in E4M7 really surprised me.

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Guest

Unknown date

  
As was said, the maps are only variations of the originals. Nothing new is added, and the boss battles are less memorable. 4 stars for the effort.

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Guest

Unknown date

  
out of date since ultimate doom release

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Guest

Unknown date

  
Remember Mario Kart 64's Mirror mode? Essentially, that's what this is, for Doom. If you've played Doom, you've played this. That's not to say it's not good, though. 4/5

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Guest

Unknown date

  
For some reason the remake of the secret passage in E1M2 literally brings the ceilings down throughout the level; in other words, every time you shoot the door (or the opening) the ceilings drop progressively lower until the level becomes impassable. Otherwise, brilliant design -- brilliant upgrade of the original! Just the thing you should be looking for if you're bored with the original levels but don't want something too vastly different. 4/5

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Guest

Unknown date

  
I don't see why this has four stars. It's too close to the originals, and what's changed isn't all for the better either. Two for the effort though.

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Guest

Unknown date

  
Chop Doom up into pieces and reassemble it differently, and the result isn't any better than Doom was, and probably worse for being so derivative. Fun for a while, but Back to Basics, CH Retro Episode, Phobos: Anomaly Reborn, or even KDiZD are infinitely superior tribute mapsets, because they actually give you an original experience instead of regurgitating doom.wad and pretending it's new. If you want to play "First Doom", play it, not this. 3/5 --Woolie

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Awegamer

Unknown date

  
Meh, it's okay. But honestly, if you are looking for doom wads. Don't look here. 3 stars for effort, we want new experiences.

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Guest

Unknown date

  
This is actually quite an achievement. All four eps look and play like quality iD maps circa 1994. I'm enjoying it, but coming after UTNT it just shows how far the Doom engine has come in terms of art, design and craft. Props to Wraith for 3 years of solid work, old-school Doomers and diehards will appreciate this (hell, I do). But the lack of detail and Doom 2 monsters shows how limited the original game was. 7/10 -Zich.

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Guest

Unknown date

  
Hmm. Seems like someone's sense of deja vu is broken. As for the wad, fivetime nostalgia ahoy! -Xaser

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Guest

Unknown date

  
The levels are just like the original but with a another layout. I don't like that. I want new levels, not a new version of old ones. 3/5 for the effort.

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Guest

Unknown date

  
Nice homage to the original IWAD levels. 4/5 -Mr. Chris

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Guest

Unknown date

  
This really took you 3 years? Pathetic

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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