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DEATH IS JUST THE BEGINNING (v1.0)

   (15 reviews)
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About This File

This is a new episode for Ultimate Doom; it is my first serious release so don't be too critic!

Here is the description of the levels:

Level 1 - Life is Short you got only a pistol against hordes of monsters. Make your way in the invaded UAC outpost. ATTENTION you must die in this level in order to go in the second.

Level 2 - Sadic Hell this is a horrible place where humans are tortured by demons. Escape before it's too late!

Level 3 - The Basilica here the monsters venerate their immond idols. Kill the idols and save your soul.

Level 4 - The Installation it seems the creatures from hell have invaded an other UAC base: you must clear the area and gain access to the next level.

Level 5 - The Depot Putting it simple, kill everthing.

Level 6 - The Five Towers this is the place where the demons concentrate all their energy.

Level 7 - Cyberdemons Castle a complete castle where the cyberdemons lead their wicked lifes. You will not find only Cyberdemons but many other monsters: like guardians or food.

Level 8 - The Heretic Legacy You should find difficult to kill all the monsters in this level, so avoid most of them and go straight to the exit!!!

Level 9 - Cacodemons Love Secrets it's a secret.


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Guest

Unknown date

  
Decent episode - not a lot of detail, but nice enough.

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Guest

Unknown date

  
I enjoyed it.

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Guest

Unknown date

  
Good, give it a try.

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Unknown date

  
Piece of pathos shit in pcorfish style. Should be a) properly tested (for a start remove on m3 torch #178), b) in ports section.

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Unknown date

  
So much for Pathos!-DZombie

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Guest

Unknown date

  
Interesting game with good architecture in the hellish levels.

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Guest

Unknown date

  
The maps aren't bad, they just need more work. ***

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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