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DuduKrazy's Guns III

   (22 reviews)
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About This File

DuduKrazy's Guns III is the third installment on the DuduCrazy's Guns weapon mod series.(fourth if you count DuduCrazy's Guns SE) The mod is heavily inspired by the japanese culture, as well as some games like Shadow Warrior, the Shinobi series (16-bit era), etc.


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Guest

Unknown date

  
For this mod, I would rate four stars. While not all features were perfect in implementation, the mod definitely had a seal of quality with some items that were within it (the ninja scroll was the primary example of this, at least for me).

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Guest

Unknown date

  
seems like a really awesome mod, but idkfa crashes zdoom. ssg's kick back should be lessened or done away with entirely, and the sword deflection was a really neat feature... 3/5

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Guest

Unknown date

  
meh. it's ok. there are better and more original mods out there to choose from. 3/5

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Guest

Unknown date

  
it was ok

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Guest

Unknown date

  
The hell are you people talking 'bout, crashes? Get a better rig ya numbnuts. About the wad though, I really don't see anything special, frankly I don't really care about this mod seeing I played it from the first released beta version to this one and really don't see any interesting changes. The only funny thing would be the wall jumps... 3/5 - D.W.

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Guest

Unknown date

  
This is awesome other than the recoil in it

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Guest

Unknown date

  
A lot of nice ideas here, but ultimately I gave up on it because one of the weapons that goes in slot 5 -- the automatic whatever -- is such an incredible bitch to use. The monsters can kill you just while that thing is gearing up.

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Guest

Unknown date

  
Could be better, but overall it's okay. 3 Stars

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Guest

Unknown date

  
Cool stuff... Don't know what some of these loons are talkin about, bitchin about stuff, except the dude that is talking about one of the weapons that goes in slot 5, takes a long time to power up and that makes it not that practical to use in actual gameplay. But I have a little tiny problem with the ninja scroll...... I HAVE NO IDEA HOW TO USE IT! lol and hence have no idea what it does or its purpose. Does anyone know how to use this? I'm anxious to use it! Thx!

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Guest

Unknown date

  
the kickback that's on most of the weapons makes this virtually impossible to use if you use classic controls, but if you are a mouse and keyboard kinda guy this works pretty well

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Guest

Unknown date

  
Pretty cool stuff, my only problem would be the sword slashing animation. As it just doesn't look like a good way to attack with a sword.

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Guest

Unknown date

  
Just another weapons mod with nothing special. 2/5 -Mr. Chris

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Guest

Unknown date

  
IDKFA or Give All seems to cause a CTD on GZDoom and ZDoom...

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  • File Reviews

    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
    • By Combinebobnt · Posted
      zombieman killing simulator. Was actually better than I expected though
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