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Alternative Speed! Demo

   (10 reviews)
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Guest

Unknown date

  
Really good job! Awesome gameplay! 4/5 - Logan MTM

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Guest

Unknown date

  
For 8 hours of work, this one's pretty good! Not much of a challenge, but I still enjoyed if for the five minutes or so it lasted. Worth a quick playthrough.

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Guest

Unknown date

  
average map in zdoomish style. playable in plain doom.exe. except monster teleporters in SE corner of map - they should never works in true doom engines. (author of hr23fix hehe...) ** /hth

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Guest

Unknown date

  
Nice wad mofo, 4 stars for ya because of that wrong texture in one switch at SE part of the map, hope you upload fixed version soon!

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Guest

Unknown date

  
PRO - looks nice, plays well. CON - some bugs left; monsters don't tp in, green armour seems unreachable (?), switch texture for lowering the yellow key is wrong. Also, end area looks a bit plain, and there's too much ammo. Still, all in all, it's quite nice, and I'm looking forward to more - if you decide to do a full episode, that'd be great. So, 4/5.

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Memfis

Unknown date

  
Nice looking linear E1 style map. I noticed two visual flaws: part of one building magically disappears when viewed from a certain spot, and at one point you can see the sky repeat vertically (so there are mountains above the clouds). The gameplay... well, let's just say that picking up the blue key was the most challenging part for me. :)

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Guest

Unknown date

  
nice map! I enjoyed it. thanks

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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