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Ash Cave

   (27 reviews)
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2 Screenshots

About This File

Full Episode 1 replacement.

I won't take too much of your time. Should be an easy review.


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Guest

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Legendary. -Nomad

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Guest

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less than zero

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Guest

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Inspiring

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Guest

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Very impressive. 5/5

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Guest

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A full episode replacement in just 44 KB of WAD? That must be worth seeing! Not only is it a miracle of compaction, it also plays well! I love it! It's the best WAD I ever played! I give it 5/5!!! (damn...I wonder what that junkie pusher scumbag used to cut my hasish this time...) -Maes

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Guest

Unknown date

  
bah.. it's not funny

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Guest

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Why does everyone think this is supposed to be funny? I don't think the author intended this to be funny. No, I'm not the author. What would make you think that?

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Guest

Unknown date

  
A strange set of 9 ultra-minimalist maps, all textured with the same ashwall. None of the maps has any more than 3 or four monsters and all can easily be finished in under 30 seconds. It isn't terribly entertaining the first time through and really has no replay value, although since the whole thing can be completed in a couple minutes it isn't that much of a waste anyway. 2/5

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Guest

Unknown date

  
Haven't had this much fun playing super duper mini maps since Congestion 64. 5/5 -Philnemba

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Guest

Unknown date

  
Complete waste of time.

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Guest

Unknown date

  
Even in 1992 this would be lame. Wolf3D had better map design. ;)

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Guest

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This is possible one of the best Ultimate Doom episodes I've ever played EVER!! 5/5

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Guest

Unknown date

  
E1M7 had a blue key and I was like, whoa, this guy knows level design. E1M8 had water and barons fighting each other. I'm mildly amused, heh.

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Guest

Unknown date

  
I think this is just dandy. DuckReconMajor's done a great job of making a short and quick mapset for people on the go. Fried corn flakes.

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Guest

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How could anyone think that anyone thought that this is supposed to be funny?

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Guest

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Yeah, that some real lame ass crap you got there. It is pretty lame but i've seen worse from other authors (Ahem...Terry) 1/5 ,Deathknight

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Guest

Unknown date

  
I really don't know what to say about this. For real levels, these are awful, but it is so utterly apparent that the maps were made to be uberly short and simplistic that just calling it "BAD" kind of has no point. I'm not sure...it probably is just what it was designed to be, but personally I found that to be uninteresting and unfunny, not to mention rather pointless. I'd really just ignore this one, and download something that has real levels instead.

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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