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Mapgame

   (72 reviews)
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Guest

Unknown date

  
Very nice! But there is at least one bug: in E1M7, two demons are stuck inside each other near the level's exit and thus don't teleport in there like they're supposed to. Still, 5/5.

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Guest

Unknown date

  
Logan's an idiot. This is a great episode, with some innovative designs. The gameplay really shines especially compared to the latest wave of ZDoom tripe. 5/5

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Guest

Unknown date

  
Easy 5/5. Where's Mapgame 2? :)

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Guest

Unknown date

  
I've got to give rf kudos for making an entertaining episode for Doom 1 that isn't a caco-and-baron slaughterfest. Impressive. -Creaphis

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Unknown date

  
An utterly fantastic mapset. Especially notable is rf's trademark brilliant usage of moving floors to create some really impressive and unexpected changes to the maps' layouts during gameplay. A well-deserved 5/5 from esselfortium. :)

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Unknown date

  
Fantastic set of maps! It would get a full 5/5, but I'm going to have to deduct 1 point for not allowing anyone else use the awesome new textures and sprites.

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Guest

Unknown date

  
very good

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Unknown date

  
Fantastic maps! Hated that chaingun replacement though, and the centry turret was rather strange. Oh, and that new shotgun sound was pretty cool, but it felt pointless. 4\5

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Guest

Unknown date

  
Solid map pack, but it has its flaws. The new sound for the shotgun is very annoying and I hate the replacement for the chaingun! If the flaregun would have been made a bit stronger to replace the plasmagun it would be okay, but still rather pointless. Another disappointment is the final map. The exit looks nice, but I would have expected at least some sort of fight after crossing that bridge! 3/5

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Unknown date

  
Absolutely Great levels. No need for GOD mode. Just take your time, pick up ammo and health and work your way through while strafing. 5/5

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Unknown date

  
Episodes like this are why DooM is still around after 15 years. Beautiful architecture and excellent gameplay make this a must for fans,old and new. This is going in my personal archive. Thanks rf! 5/5- d.d.koop

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Unknown date

  
very recommended!

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Guest

Unknown date

  
This is amazing! If you don't download this episode you're a sinner. - Moti

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Unknown date

  
I thought it was okay, but not very engaging. The brightness for the rooms was too high as well. After all, doom 2 was made because doom 1 got old and this was 13 years ago.

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Unknown date

  
best wad ever after long long time 5 stars from daimon

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Unknown date

  
This is an amazingly artistic piece of work! 5/5

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Unknown date

  
Very impressive stuff. 4.5

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Unknown date

  
Pretty good. But sometimes it was like "WTF did that switch do?". Oh and sentry turrets are lamest enemy ever... in every game.

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Unknown date

  
This is an excellent replacement for Doom E1. The graphics are HQ, crisp, clear, and boasting great originality, but there's still some nostalgic hints here and there. I love the game play--smooth, straightforward, fun with some good fights (very classic style). This has to be one of the most imaginative E1 replacements I've played. Some replacements/remakes tend to just change a few things from the classic maps and that's it, nothing new. But this is totally fresh and creative. Great job! 5/5

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Unknown date

  
pretty good stuff. i actually really liked the shotgun sound replacement but i do have a gripe with that flare gun, maybe it should have been placed under slot 9 or something instead of completely replacing the chaingun. 4/5

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Unknown date

  
This is a really nice episode replacement of Doom. In fact, this is probably the first mapset in a while that I have thoroughly enjoyed. The map design has an oldschool feel to it, but still has a modern (as in the kinds of Doom maps being designed today) flare to it. That shotgun sound replacement is cool, but I didn't like that flare gun. The new color palette is really nice. 5/5

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Unknown date

  
This set really kicks some major *ss. The levels look great and manage to have some E1 feel well while not being an absolute duplicate in style, and the challenge factor is never lacking. A few minor complaints: E1M2 can be finished with 2/3 keys if a non-secret shortcut is taken, no keys are required to reach the E1M3 secret exit, a rad suit should have been provided on E1M9 to avoid risk of it becoming completely impossible, and the final fight is a bit dissapointing. Still 4.5(5)/5, excellent work, rf!

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Unknown date

  
Sheer brilliance, the best mapset I have played in a while, I liked the pallete, and subtle texture edits, not to mention some decent sprite editing. I think that this has now compelled me to finish my episode. ***** - Abrax

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