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Stoned

   (15 reviews)
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2 Screenshots

About This File

Here is your standard E2M1ish looking level replacement with a tinge that it's not about the details of the level, but the gameplay. It might look like something from 1997-1998, but it plays well.


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trrobin

  

Tidy and fun little map with cool music to boot. Nice!

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Walter confetti

  
Pretty cool e2m1 remake

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Guest

Unknown date

  
A fun little map, obviously inspired by E2M1 but with enough its own character to not be a ripoff. Good work. 4/5

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Guest

Unknown date

  
It needs some 2D sprite decorations such as hanging bodies, puddles of blood, flambe corpses, pillar with heart in it, green eye thing etc. The outdoor area needs more decoration / detail as well. Pool of slime or lava or sumthin. Secret areas could be more interesting too. Otherwise very nice, if not too easy, map.

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Guest

Unknown date

  
For its own map, this is probably about average (though fun for the few minutes it lasts), but considering that it is the first level of an episode/series, this is quite well done. Good recapturing of that classic style too.

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Guest

Unknown date

  
I have taken some of the advice with decorations/variatio n with Iconic and Abyssus. -Mr. Chris

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Lightning Hunter

Unknown date

  
Not as long as some other maps by Mr. Chris, but certainly worth playing. I enjoyed some of the traps, and the weapon progression was good. As usual with Mr. Chris, the map had too much health and ammo - although not as bad as some of his other maps. 4/5

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Guest

Unknown date

  
Not bad, a nice playable level.

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Guest

Unknown date

  
Good gameplay in the classic style.Also,good midi to go along with it.4/5 for a 4.5 hr. map-d.d.koop

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Guest

Unknown date

  
Average sort of map. Balance is pretty poor, and texturing and height could be more varied. Traps keep things interesting. Play if you like STONE2/3. 2/5 - Khorus

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Guest

Unknown date

  
Wow, very nice oldschool map. enjoyed every second of it GJ. 5/5 SFoZ.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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