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CASTLES OF DEATH (for DOOM v1.666+)

   (7 reviews)
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About This File

Two castles, red and blue; go from one to the other, if you manage it, of course! There is one secret that can help you a lot, find it :-).


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Guest

  
Very short map. Almost no layout, almost no texture use, no decoration, very simplistic ambiance. And the less than 1-minute gameplan is: grab the plasmagun, get the invulnerability sphere, kill the cybie and the baron, and press the exit button. And that is given 4 & 5* ??? ROFLMAO. Overall: even for a 1999 map, 1* is more than enough.

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Never_Again

  
A short fun level, nothing special. I died once. The secret was not hard to find; things would have been a lot tougher without it.

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Guest

Unknown date

  
Well, I thought this was a really fun, short, action map that's great for maxing. - 5 - oh, and 4/7 weapons are in the first room, not EVERY WEAPON.

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Guest

Unknown date

  
Every weapon in the first room, a cyberdemon awakens from your first shot, and a secret with invulnerability that lets you speedrun the exit in about 6 seconds. What is this, 1994? 1/5

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Zahid

Unknown date

  
Dont go for bad reviews it is a short but perfectly Enjoyable and Decent map.esp fine for max

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Guest

Unknown date

  
^^ Actually, yes, it probably was from 1994. Look at the tools used and such, as well as the early PWAD architecture. 'Course, I could be wrong. 2/5

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Guest

Unknown date

  
Release date: 25.08.1999 Perhaps.. But anyways, yeah nothing special.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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