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CASTLES OF DEATH (for DOOM v1.666+)

   (7 reviews)
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About This File

Two castles, red and blue; go from one to the other, if you manage it, of course! There is one secret that can help you a lot, find it :-).


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Guest

  
Very short map. Almost no layout, almost no texture use, no decoration, very simplistic ambiance. And the less than 1-minute gameplan is: grab the plasmagun, get the invulnerability sphere, kill the cybie and the baron, and press the exit button. And that is given 4 & 5* ??? ROFLMAO. Overall: even for a 1999 map, 1* is more than enough.

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Never_Again

  
A short fun level, nothing special. I died once. The secret was not hard to find; things would have been a lot tougher without it.

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Guest

Unknown date

  
Well, I thought this was a really fun, short, action map that's great for maxing. - 5 - oh, and 4/7 weapons are in the first room, not EVERY WEAPON.

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Guest

Unknown date

  
Every weapon in the first room, a cyberdemon awakens from your first shot, and a secret with invulnerability that lets you speedrun the exit in about 6 seconds. What is this, 1994? 1/5

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Zahid

Unknown date

  
Dont go for bad reviews it is a short but perfectly Enjoyable and Decent map.esp fine for max

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Guest

Unknown date

  
^^ Actually, yes, it probably was from 1994. Look at the tools used and such, as well as the early PWAD architecture. 'Course, I could be wrong. 2/5

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Guest

Unknown date

  
Release date: 25.08.1999 Perhaps.. But anyways, yeah nothing special.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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