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nostalgia

   (6 reviews)
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2 Screenshots

About This File

My first attempt at a doom map and I created it as a tribute to the psx master levels.


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Guest

Unknown date

  
Colored lighting does not a good level make. Waste of time.

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Guest

Unknown date

  
Broken, near-unplayable garbage.

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Guest

Unknown date

  
The review for this at DumbWorld is awesome: "It even requires the latest build of GZDoom to work which sounds interesting" ROFL LOL FTW?? A WAD becomes interesting because it relies on (G)ZDoom? First think I had to think of is badly scripted maps with overall dull design. This one, however, is OK. 3/5

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Guest

Unknown date

  
Not bad for a first map. I'll give you a 4 to get you noticed.

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Unknown date

  
To everyone who can't run this map or can't open this map with XWE : This map is UDMF format.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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