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Relentless Beating Capture The Flag

   (11 reviews)
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15 CTF maps for Skulltag


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Vegeta

  
Not bad, but not worth to be played. Stctfmp, Legendary, or Extreme CTf are much better

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Unknown date

  
Words alone cannot express how terrible this wad is. 0/5

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Unknown date

  
2009 worst wad contender

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Unknown date

  
Definately worthy of a dedicated server forever

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Unknown date

  
Not awful, but not good either.

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Unknown date

  
Ugh, I remember doing CTF on this one time because a clan we were up against wouldn't play us on any other wad. HORRIBLE MUSIC that forced me to MUTE the music, it was dark and bloody hard to tell where I was in a level, some levels were down right ugly, and others were so dark I thought I was playing Doom 3. This was so bad we got wrecked in our clan war. Would of practiced more with this wad if it wasn't so bad, but that's the thing, it's far from a good CTF pack.

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Unknown date

  
At least it's better than [AD]CTF.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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