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Labs of Deimos Revisited

   (10 reviews)
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Guest

4 Screenshots

About This File

Inspired by Doom I's E2M4 but from scratch. Hope you enjoy!


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Guest

Unknown date

  
Not that bad, but really too much like the original map to be anything really worthwhile. Download it if you'd like to play E2M4 slightly differently, I guess. 2.5(3)/5

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Guest

Unknown date

  
Good work. Captures the atmosphere of E2M4 but expands on design and difficulty. Linear but still fun. The Cyberdemon was a little over the top, that last battle was hard enough without it. 3.5/5

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Guest

Unknown date

  
There are numerous errors throughout this level ranging from poor design and texturing to missing textures all together - I wouldn't expect anything more from this guy, particularly as glassy(wo)man beta tested it. Other than that, it was a fairly forgetful map. I feel generous, so... 2/5

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Guest

Unknown date

  
DON'T WORK PROPERLY WITHOUT SOURCEPORT

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Guest

Unknown date

  
Too easy.

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Guest

Unknown date

  
Pretty good.

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Guest

Unknown date

  
It's pretty darn conservative. In fact, if I had a memory block I wouldn't be able to tell the difference between the original.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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