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Labs of Deimos Revisited

   (10 reviews)
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Guest

4 Screenshots

About This File

Inspired by Doom I's E2M4 but from scratch. Hope you enjoy!


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Guest

Unknown date

  
Not that bad, but really too much like the original map to be anything really worthwhile. Download it if you'd like to play E2M4 slightly differently, I guess. 2.5(3)/5

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Guest

Unknown date

  
Good work. Captures the atmosphere of E2M4 but expands on design and difficulty. Linear but still fun. The Cyberdemon was a little over the top, that last battle was hard enough without it. 3.5/5

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Guest

Unknown date

  
There are numerous errors throughout this level ranging from poor design and texturing to missing textures all together - I wouldn't expect anything more from this guy, particularly as glassy(wo)man beta tested it. Other than that, it was a fairly forgetful map. I feel generous, so... 2/5

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Guest

Unknown date

  
DON'T WORK PROPERLY WITHOUT SOURCEPORT

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Guest

Unknown date

  
Too easy.

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Guest

Unknown date

  
Pretty good.

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Guest

Unknown date

  
It's pretty darn conservative. In fact, if I had a memory block I wouldn't be able to tell the difference between the original.

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  • File Reviews

    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
    • By Walter confetti · Posted
      One of the earliest Doom user maps and It shows. Despite the raw and empty design, the author take a good use of 3D space creating a small fortress surrounded by mountains, the level Is fun to play and not hard. A fancy escapade and a piece of modding history.
    • By Walter confetti · Posted
      Third and final released map of a WIP episode by David Rager, it's more long, complex and hard than the previous entries in the series. A well made map with pretty challenging parts with a mix of monster usage, envoirnmental hazards and some puzzle gameplay. Fun but pretty harsh.
    • By Walter confetti · Posted
      Two more misplaced DM maps without a exit like QUDOOM (that at least had a exit room, while not functional) that caught me by their file name and leave me for the bad experience in SP. Chicken is just a long bridge between a thundering abyss where cyberdemons wants to destroy you, meh. Gangstar is a more fun map sets in a big, abstract warehouse where a cyberdemon roam free trying to kill you, shotgunners and lost souls are here in this Hell corner adding more pain to the thing, enforced by semi-hidden mazes, my favorite.
    • By Walter confetti · Posted
      This is like the physical version of the "we have X at home" meme in DM map format for Quake E1M1. Very poorly made, broken exit and missing textures here and there but at least the level KINDA resembles the original source somehow.
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