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My Frist! Map

   (8 reviews)
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About This File

This was my first Doom map. My first creation for any game, really. A tipical 1994 WAD -and made in 1994, too-, with random scenery and misaligned textures. Not very interesting, but I know there are players who enjoy ugly 1994 wads... A refined -and much better- version of this map, done in 1995, appears in E2M3 of my megawad NIVELES.WAD.


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Unknown date

  
Does not actually have anything to do with Bill Frist 1/5

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Unknown date

  
It's not that bad. However I advise that you stick with constant texturing and try to keep the map centralized around a few sections only.

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Unknown date

  
If there are people out there who enjoy ugly 94-style WADs, I am not one of them. 1/5

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Unknown date

  
Es un mapa bastante simple, pero lo adoro por hacerme recordar viejas épocas con mi vieja PC. Ahora, evidentemente, al 2011 no será mucho en el aspecto técnico, pero solo por esa escencia que es díficil lograr, le doy 4/5. "La belleza puede estar en la simplicidad."

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Unknown date

  
Not bad for a first map. The only issue I had was I had a little hard time locating the red key card. But overall it's not bad for a first try at mapping. My maps when I started, worked and looked a little like this. But once you get the hang of working with editors, you can expand your imagination. The major piece of advice I have is to double check your map for enemies that are likely to get stuck and the flow of the map. Still not bad for try #1. -Alando1

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Unknown date

  
Instead of wasting your time with this, play some recent maps of the same author. Look at http://www.doomworld .com/idgames/index.p hp?id=12088, or http://www.doomworld .com/idgames/index.p hp?id=14634... But this is awful - 1/5.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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