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Evil Eye

   (11 reviews)
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3 Screenshots

About This File

This is a puzzley map. Keep that in mind.


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YouAreTheDemons

  

A very unique idea for a map. While not perfectly executed, it's probably one of the more interesting maps, especially in a sea of boring shoot-em-ups that differ only by theme. Very hard, but I guess some people won't consider that a con so much as a pro. To each his own, I guess.

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Unknown date

  
Very innovative and unique gameplay. One of a kind. Would've been nice if the visuals were slightly polished but it doesn't stop you from having any fun. 4/5

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Unknown date

  
Incredible map. Such a lateral use of the Doom engine, take puzzles to a whole new level. Fatal tells me I'm the first person to figure out all secrets and the BFG puzzle too, go me! Must play. 5/5

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Unknown date

  
This is NOT unique. In fact this wad has a lot of similarity (when I say similarity, I mean the same as) to another wad I've played recently. Didn't like that one either. Meh-1

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Unknown date

  
^The map you played recently just like it was probably Map22 of NDCP2; it is the exact same map. Anyway, I agree with the top 2 reviews; a really cool concept. But I won't spoil anything more. 5/5

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Unknown date

  
Another original map 4/5

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Unknown date

  
EVIL EYE IS WATCHING YOU MASTURBATE. Seriously, this map is the most creative thing I've seen from the Doom Engine in a long time. 5/5 - Doom Marine

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Unknown date

  
Well, it bored me.

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Unknown date

  
Neat - about the only thing I didn't like was the overabundance of green marble (sorry guys, that stuff's just ugly) and the relative lack of lighting. Still 5/5 material, though.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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