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Tangent Synapse

   (20 reviews)
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2 Screenshots

About This File

medium-sized map with an overabundance of cement9 and slime.


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Guest

Unknown date

  
Pretty decent and this is your first map then?

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Guest

Unknown date

  
This is pretty cool, I enjoyed the design of the map and the music as well. Cyberdemon fight was fun too.

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Guest

Unknown date

  
I don't see why you don't think this map is well-designed (as you stated at the end of the map). I think it's strangely beautiful with the high-quality graphics, original slime texture, and complex structure design. I liked the green sky, too. It was kind of creepy, and it made the map seem like some other-worldy place. I got stuck, though, in the switch and mirrors room. I couldn't get the final switch to move. Maybe it was just me. But, otherwise, this was a very good map. 4/5

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Guest

Unknown date

  
The atmosphere is very good but the gameplay is boring, just like most newschool maps. 3/5

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Guest

Unknown date

  
This is the best map i've played in awhile. The gameplay is excellent, author makes great use of the ZDoom engine. The detail is nice. Highly recommended ***** -spertz

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Unknown date

  
Fucking... WOW!!! This is incredible! Xan has obviously spent years honing his skills, and made his first release something to be very proud of. Just look at it, it's beautiful! Pure mastery of the ZDoom engine. Gameplay is a fun tough slog, then makes a huge difficulty leap with multiple Archviles, hordes of hard dudes and both bosses. That kinda ruined it for me tbh, but I still had to iddqd my way through just to see what structures you'd used next. Even so, most mappers will never be this good. 5/5

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Unknown date

  
This would be a dam fine map by any standards. The fact that it is a first map makes it even more amazing. Sure, it has a few minor problems (eg the mirror bugs) but it is a very good looking, tough challenge, fun map that feels very complete.

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Unknown date

  
Really nice for a first level! Unlike the review above, I did not find the gameplay to be unfair at all near the end, just a good challenge. It looks and plays quite well in my book, as a matter of fact. Really my only complaints are that I saw the mirrors producing some funny and likely unintended effects when looking at them from a long distance in the mirror area, and cement9 (as mentioned in the text) is used a bit often. Still easy 5/5, especially for a first map.

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Unknown date

  
I think the map is goood, but not as exciting as the first guy makes it out - I think he is a bit delusional. The invisible archie trap sure blew me a new corpse when I sprung it. A solid first map.

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Unknown date

  
Nice map.Good gameplay.However,I too got stuck in that area,so that loses 1 star.Also,anyone found all secret buttons?I found 3 out of 4,and I would really want to know what they do.Also,4/5

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Guest

Unknown date

  
Awesome! 5/5!

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Guest

Unknown date

  
A very nice map, particularly as it is the authors first. Some good battles on UV -fast, bordering on too tough at times but playable. I don't think it quite makes 5 stars all the same. One bug: I got stuck in the Spider Mastermind room while hunting for secrets (switch required in that room). 4/5

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Guest

Unknown date

  
Very good map. Beautiful and fun. 5 stars

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Unknown date

  
Simply stunning map, the maze trap was excellent and the floor rotation effect was used greatly. I look forward to see more from you, Xan. 5/5 - Moti

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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