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Exol Base

   (8 reviews)
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2 Screenshots

About This File

My first map <3 I know it's quite far-fetched for a first map, but once I found out about Hexen scripting I


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Guest

Unknown date

  
Short, very simple map. Simple texture layout, no decoration. Gameplay @ UV is plain simple and boring. Now as the fun in playing DooM is in the gameplay, and not in the fact whether or not scripts are used: small 2/5. Note: giving 4 or even 5* for this is IMHO a smash in the face of level builders who spent ages in creating levels which really do have decent ambiance & gameplay.

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Guest

Unknown date

  
Nothing special.

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Guest

Unknown date

  
Three basic enemy encounter concepts in a very small 94-style metal base. Would have been better without all the attention deficit scripting garbage. 2/5

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Unknown date

  
Well that's not very bad... It's just small. Not bad for a first map anyway. 3/5 for the effort.

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Guest

Unknown date

  
Not bad but too short and far too easy. I suspect this is mostly an exercise or a learning wad released for critisism. The meg of pointless sounds included did not work with GZDoom.

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Guest

Unknown date

  
SCRIPTING! SCRIPTING!! SCRIPTING!!!

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Unknown date

  
Not bad for your first scripting map. Of course I see a lot of people are expecting more but what they don't know is that they started out like this, too. Since you have the groove of scripting, lets see if you can expand the skill and make a map a little more advanced. You seem to get the hang of scripting so go for it. Not a bad map, too. -Alando1

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  • File Reviews

    • By Major Arlene · Posted
      I had raised my eyebrows when I read everything in the text file, but I really enjoyed this! It's totally adorable, all the assets were obviously hand-made with love, and the puppy is wonderful :) Just wish it was longer! I hope you do some more with this, it's definitely a welcome break. Maybe add some menu assets to really sell the idea.
    • By Marlamir · Posted
      Nice details and visuals. Maybe bitt claustrophobic but that's not weakness at all and i kinda like it. Gameplay is what ruining the map. For six months of work the gameplay feel very unbalanced and bad. Lot of stronger enemies appear on a place where you can't move properly.
    • By StormCatcher.77 · Posted
      The visuals of the map is rich in details, but they look somewhat erratic and do not form a solid style. Although, some of the author's decisions looks new for me. If you be careful enough, then this map may well bring positive impressions of the gameplay. Lock a player in a narrow space with strong opponents is controversial idea, but an experienced player can get good trial from fights by finding a winning strategy. In general, the map does not leave the desire to go through it again. I recommend this map for seekers of hard and challengind gameplay.
    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
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