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Temple of the Lizardmen

   (68 reviews)
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About This File

You are a marine sent to a part of South America to investigate a mysterious temple where people have disappeared. Also a few marines that were sent in before you never came out. The last report from a marine says that there were lizard type beings walking around. Also there are reports that they are working with other creatures in the jungle. Be on your guard marine or you'll be the next meal to these creatures!


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droopy

  

Good wad with immersive atmosphere, new guns and monsters. Music and sounds are very well chosen. Really liked the helicopter level idea! Overall, the wad may be too easy for average doomers, even with health limit mod and pistol start option.

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YouAreTheDemons

  
I go through the first level fine, but the second I pickup the double-barreled shotgun, the fucking game crashes, and I have to shut my damned computer down to make it work again. Don't download, unless you like weapons that crash your game.

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Zen3001

  
the helicopter fight just sucks otherwise loved it

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Meril

  
It is awesome! I really like it.

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Guest

Unknown date

  
Nice work here! but the coop mode crash the servers .. because higher ping. please fix it.

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Guest

Unknown date

  
5 stars! This wad is awesome!

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Guest

Unknown date

  
In my opinion this was great. The atmosphere reminds me of games like turok, while the total conversion aspect of it reminds me of town infection the flooding (trying to make doom new and fresh). Overall I reccomend everyone to give this a try. 5/5 Joe Anderson

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Guest

Unknown date

  
good item placement, lacking in monsters, but great gameplay atmosphere overall

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Guest

Unknown date

  
Great graphics. ZDoom at maximum. 6/5

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Guest

Unknown date

  
Played map01, found it terrible, warped to map06, found it terrible, left the wad. Awful sounds, sprites replacements straight out of MSPaint, no gameplay or map design to speak of. Covering pure crap with ZDoom bells and whistles doesn't make it any less crappy. 1/5

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Guest

Unknown date

  
It's fun and you got some pretty cool ideas there... however the custom graphics are not very good. Oh, and being able to destroy lights was a nice touch! 4/5

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Guest

Unknown date

  
enjoyable 4.5/5

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Guest

Unknown date

  
This wad is good, but too easy. The Dragon doesn't want to fly near the helicopter's window, so this battle isn't very fun. The final dragon is too easy. The Temple of the Lizard Men 2 is better. Despite of that I estimate this wad as 4/5. Shadowman.

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Guest

Unknown date

  
i freakin hate those ,,Blood'' spiders ... but indeed this is a pretty nice job there! 5/5

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Guest

Unknown date

  
10/5 - SuperGod

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Guest

Unknown date

  
LEGENDARY 5/5 Zalewa

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Guest

Unknown date

  
It's surprisingly good despite all the sprite and sound rips.

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Guest

Unknown date

  
Played with GZDoom 1.4.3(r748)... found some weird bugs or shit happens on console... It's not bad but somethings are wrong.(Other rater has been said, and I can't say other...) I give 3.5/5 originally, but those shitload errors/warnings and blend map design let me -1 to 2.5/5. It still fun/enjoy but has some flaws. -playerlin

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Guest

Unknown date

  
This WAD has a weird feeling to it, like I'm playing some other retro doom ripoff. I kinda like this. The lizardmen sprites are kinda funny BUT it was nice to see them not just do what imps do. The other heretic/hexen monsters I was pretty disappointed to see but eh, you gotta work with what you got. Overall, I enjoyed it! 3/5

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Guest

Unknown date

  
a masterpiece. just one criticism: couldnt reload. everything else was great. 4.5/5 Joker

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Guest

Unknown date

  
It's a fun conversion, but the design is fairly plain and the architecture isn't great. The new look was more interesting than the gameplay.-GreazyShor ts

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Guest

Unknown date

  
awesome and not overly difficult

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Guest

Unknown date

  
It was certainly original, but it needed more quality control - terrible recolours, ugly new special effects, bland maps, inconsistent art styles - but despite this it was strangely enjoyable 3/5

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Guest

Unknown date

  
Very nice! I really loved the atmosphere and thoroughly enjoyed playing this - about the only thing that was ever so slightly distracting was the presence of some regular DOOM(2) monsters. Still, 5/5, and the best WAD I've played in months.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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