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The Best Level in Hell

   (14 reviews)
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2 Screenshots

About This File

A single-room map that should challenge even the wiliest veterans on Hard. Best of luck.


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Guest

Unknown date

  
Not bad, but a little too easy. 2/5 -r_rr

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Guest

Unknown date

  
pure garbage

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Guest

Unknown date

  
Bad, avoid

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Guest

Unknown date

  
A nice, short affair. 4/5

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Guest

Unknown date

  
What's here is pretty solid - though again there were HOMs in evidence, and a dodgy texture that looked like the end result of a mapping error. This doesn't feel like a level though - it feels like a small part of one. I too found health to be plentiful. Could have been an awful lot better, but wasn't bad. 3* -Phobus

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Unknown date

  
The bugs aside, this is a great start to a level. Too bad it is so short. What's the point? I enjoyed it though, just wish it had been a full sized level :-/. 3 stars for being too short and having visual bugs, otherwise it would have gotten more.

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Unknown date

  
23 monsters in a small outdoor techbase, plenty of health and ammo, plenty of places to hide. I finished with 100% health and over 100% armor. A few minutes of gameplay at best. 1/5

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Guest

Unknown date

  
Not bad for 3 hours work but a bit too small and way too easy, even on UV -fast I completed this on my first attempt.

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Guest

Unknown date

  
Wiliest is a neat word, thx. Now for the map: if you spent more than 3hrs gaping at Madonna this might have been worth our time. 1/5 for the cool word.

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Unknown date

  
I've completed it on UV -fast too but on my second attempt 'cause the mancubus killed me immediately on my first try lol. This map can be a good base for making a level. Polish this one too. 1/5.

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  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
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