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Chaos Order

   (16 reviews)
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3 Screenshots

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A large level with two different paths. UV is much harder than the other difficulties.


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Zahid

  
Epic!...bit slaughter-ish for my taste but those mountains were majestic...

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Unknown date

  
This map is fantastic. Crazy battles and ridiculously good-looking areas. EPIC!!

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Guest

Unknown date

  
It looks really good! 5/5!

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Unknown date

  
Lots of monsters and detailed areas, feels more like a series of setpieces than a single large map. HMP provides a decent challenge without getting overwhelming; UV is harder, though not the ballbuster I expected from the description. Fine with me though, means I can actually beat it. A few minor mistakes but definitely worth playing, and the two paths give it decent replay value. 4.5/5 rounded up.

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Unknown date

  
^So does Paris Hilton but she's a twat! This is a large map with 1000+ monsters. Some areas are akin to slaughter maps making for some pretty tough battles. I played this on UV -FAST and it took me about 3 hours to complete. Nice. 4/5

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Unknown date

  
This really was not that fun or good looking, in my opinion. I appreciate the massive amount of effort the author put into this map, but it just isn't very fun. 3/5

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Unknown date

  
Pretty tedious on UV, a lot of slowly picking apart rooms full of monsters.

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Unknown date

  
It doesn't surprise me that this map is very good. Like everything else in life, the smarter you are, the better you are at something. Reading many of Phml's writings and posts, I can tell you that he is a very level-headed and intelligent individual. I suppose that is how he is able to predict what a good map should be. Aesthetically very nice, and the dual paths are done very well, thus increasing the replay value. Nice job, Phml. 5/5

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Unknown date

  
This really was fun and good looking, in my opinion. I appreciate the massive amount of effort the author put into this map, and it's just really fun. 7/5

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Unknown date

  
I agree with the above (2) reviews. Fun map that I played twice (once each way). Some epic areas, and looks good throughout. I enjoyed both plays, though my favorite was definitely going to the left (i.e. into the ash caves and ending with the keys). That way felt more like and epic slaughter map to me.

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Unknown date

  
Good map with some epic moments and some intense battles. Though sometimes it becomes tedious, and sometimes it makes you wonder what the author wanted to achieve. Interesting. 4/5

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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