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Centrum

   (22 reviews)
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4 Screenshots

About This File

Episode 2 themed techbase level, following the same difficulty curve as it's predecessor Abyssus. Centrum stands for "Center" or "Central area" in Latin.


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Walter confetti

  

Really fun and good map! Unluckily a switch at the start doesn't work on vanilla engine, but works fine on boom 2.02.

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trrobin

  

The best map yet in this great short-lived series.

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Guest

Unknown date

  
Enjoyed it as much as enjoyed the others, classic and fun. 5/5 from me.

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Guest

Unknown date

  
You did a good job. - Zalewa 5/5

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Guest

Unknown date

  
Another mega awesome map from Mr. Chris, once again an excellent old-school style map with just a touch of modernness! I can't wait for the next! 5/5

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Guest

Unknown date

  
Another great map in this series. Not quite as hard as Abyssus, but definitely has lots of great moments. Play these now! 5/5

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Guest

Unknown date

  
You are required by law to play this. ~5/5 White

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Guest

Unknown date

  
Nice map!

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Guest

Unknown date

  
Expect this file to have a date of 6/28/2009 as I have reuploaded it with a fix to the console lift secret not being able to access it through the secret's side. You can find it at http://www.mediafire .com/?4uucsxdbnfc until the archives version is updated. -Mr. Chris

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Guest

Unknown date

  
Another fine E2 map by Mr. Chris with 30-40 mins. of good action.Wall and console humped my way to 9 of 12 secrets.Killer ending!4.5[5]/5-d.d. koop

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Guest

Unknown date

  
Nice job. Got through UV on first attempt though so maybe slightly too easy :P

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Lightning Hunter

Unknown date

  
The game play was quite fun in this map. The detail reminded me of a good '94 map, except for the hellish tentacle "growths". The map was a bit too easy with the overly generous health and ammo placement, however. I would have liked more of a challenge, but I still had fun. This map would get a 3.5/5 from me, but that doesn't exist on idgames - so I'll give it a 4/5.

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Guest

Unknown date

  
4/5

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Guest

Unknown date

  
REQUIRES BOOM-COMPATIBLE SOURCE PORT!

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Guest

Unknown date

  
Well done, reviewed for TNC - BlackFish

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Guest

Unknown date

  
"I went through your map at least five different times, but I could not locate a single 3d floor! I'm sorry, but this gets a 0/5 from me..." What the fuck kind of review is that? This level is fun and classic styled. It has good old-school doom action with a very classic style, but has a "modern" feel to it. 4/5

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Guest

Unknown date

  
^Agree review one above me, the reviewer two up likes balls in his mouth and cum in his hair.

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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